61 sal_uInt64 nBlinkTime,
69 maBitmapEx1(rBitmapEx1),
70 maBitmapEx2(rBitmapEx2),
71 mnCenterX1(nCenX1), mnCenterY1(nCenY1),
72 mnCenterX2(nCenX2), mnCenterY2(nCenY2),
73 mnBlinkTime(impCheckBlinkTimeValueRange(nBlinkTime)),
75 mfRotation(fRotation),
virtual void Trigger(sal_uInt32 nTime) override
virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override
OverlayManager * getOverlayManager() const
virtual ~OverlayAnimatedBitmapEx() override
void SetTime(sal_uInt32 nNew)
double getRotation() const
const basegfx::B2DPoint & getBasePosition() const
void InsertEvent(sdr::animation::Event &rNew)
css::uno::Reference< css::graphic::XPrimitive2D > Primitive2DReference
const ::std::vector< Color > ImpSvNumberformatScan::StandardColor COL_WHITE
OverlayAnimatedBitmapEx(const basegfx::B2DPoint &rBasePos, const BitmapEx &rBitmapEx1, const BitmapEx &rBitmapEx2, sal_uInt64 nBlinkTime, sal_uInt16 nCenX1=0, sal_uInt16 nCenY1=0, sal_uInt16 nCenX2=0, sal_uInt16 nCenY2=0, double fShearX=0.0, double fRotation=0.0)