#include <overlayanimatedbitmapex.hxx>
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| | OverlayAnimatedBitmapEx (const basegfx::B2DPoint &rBasePos, const BitmapEx &rBitmapEx1, const BitmapEx &rBitmapEx2, sal_uInt64 nBlinkTime, sal_uInt16 nCenX1=0, sal_uInt16 nCenY1=0, sal_uInt16 nCenX2=0, sal_uInt16 nCenY2=0, double fShearX=0.0, double fRotation=0.0) |
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| virtual | ~OverlayAnimatedBitmapEx () override |
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| virtual void | Trigger (sal_uInt32 nTime) override |
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| double | getShearX () const |
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| double | getRotation () const |
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| | OverlayObjectWithBasePosition (const basegfx::B2DPoint &rBasePos, Color aBaseColor) |
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| virtual | ~OverlayObjectWithBasePosition () override |
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| const basegfx::B2DPoint & | getBasePosition () const |
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| void | setBasePosition (const basegfx::B2DPoint &rNew) |
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| | OverlayObject (Color aBaseColor) |
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| virtual | ~OverlayObject () override |
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| OverlayManager * | getOverlayManager () const |
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| virtual drawinglayer::primitive2d::Primitive2DContainer | getOverlayObjectPrimitive2DSequence () const |
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| bool | isVisible () const |
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| void | setVisible (bool bNew) |
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| bool | isHittable () const |
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| void | setHittable (bool bNew) |
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| bool | allowsAntiAliase () const |
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| bool | isHighContrastSelection () const |
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| const basegfx::B2DRange & | getBaseRange () const |
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| const Color & | getBaseColor () const |
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| void | setBaseColor (Color aNew) |
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| const basegfx::B2DVector & | getOffset () const |
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| void | setOffset (const basegfx::B2DVector &rOffset) |
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| virtual void | Trigger (sal_uInt32 nTime) override |
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| bool | allowsAnimation () const |
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| virtual void | stripeDefinitionHasChanged () |
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| SAL_DLLPRIVATE | Event () |
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| virtual | ~Event () |
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| SAL_DLLPRIVATE sal_uInt32 | GetTime () const |
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| void | SetTime (sal_uInt32 nNew) |
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| virtual void | Trigger (sal_uInt32 nTime)=0 |
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Definition at line 29 of file overlayanimatedbitmapex.hxx.
◆ OverlayAnimatedBitmapEx()
| sdr::overlay::OverlayAnimatedBitmapEx::OverlayAnimatedBitmapEx |
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const basegfx::B2DPoint & |
rBasePos, |
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const BitmapEx & |
rBitmapEx1, |
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const BitmapEx & |
rBitmapEx2, |
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sal_uInt64 |
nBlinkTime, |
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sal_uInt16 |
nCenX1 = 0, |
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sal_uInt16 |
nCenY1 = 0, |
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sal_uInt16 |
nCenX2 = 0, |
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sal_uInt16 |
nCenY2 = 0, |
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double |
fShearX = 0.0, |
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double |
fRotation = 0.0 |
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) |
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◆ ~OverlayAnimatedBitmapEx()
| sdr::overlay::OverlayAnimatedBitmapEx::~OverlayAnimatedBitmapEx |
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| ) |
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overridevirtual |
◆ createOverlayObjectPrimitive2DSequence()
◆ getRotation()
| double sdr::overlay::OverlayAnimatedBitmapEx::getRotation |
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const |
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inline |
◆ getShearX()
| double sdr::overlay::OverlayAnimatedBitmapEx::getShearX |
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const |
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inline |
◆ Trigger()
| void sdr::overlay::OverlayAnimatedBitmapEx::Trigger |
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sal_uInt32 |
nTime | ) |
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overridevirtual |
◆ maBitmapEx1
| BitmapEx sdr::overlay::OverlayAnimatedBitmapEx::maBitmapEx1 |
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private |
◆ maBitmapEx2
| BitmapEx sdr::overlay::OverlayAnimatedBitmapEx::maBitmapEx2 |
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private |
◆ mbOverlayState
| bool sdr::overlay::OverlayAnimatedBitmapEx::mbOverlayState |
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private |
◆ mfRotation
| double sdr::overlay::OverlayAnimatedBitmapEx::mfRotation |
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private |
◆ mfShearX
| double sdr::overlay::OverlayAnimatedBitmapEx::mfShearX |
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private |
◆ mnBlinkTime
| sal_uInt32 sdr::overlay::OverlayAnimatedBitmapEx::mnBlinkTime |
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private |
◆ mnCenterX1
| sal_uInt16 sdr::overlay::OverlayAnimatedBitmapEx::mnCenterX1 |
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private |
◆ mnCenterX2
| sal_uInt16 sdr::overlay::OverlayAnimatedBitmapEx::mnCenterX2 |
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private |
◆ mnCenterY1
| sal_uInt16 sdr::overlay::OverlayAnimatedBitmapEx::mnCenterY1 |
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private |
◆ mnCenterY2
| sal_uInt16 sdr::overlay::OverlayAnimatedBitmapEx::mnCenterY2 |
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private |
The documentation for this class was generated from the following files: