#include <overlayanimatedbitmapex.hxx>
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| OverlayAnimatedBitmapEx (const basegfx::B2DPoint &rBasePos, const BitmapEx &rBitmapEx1, const BitmapEx &rBitmapEx2, sal_uInt64 nBlinkTime, sal_uInt16 nCenX1=0, sal_uInt16 nCenY1=0, sal_uInt16 nCenX2=0, sal_uInt16 nCenY2=0, double fShearX=0.0, double fRotation=0.0) |
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virtual | ~OverlayAnimatedBitmapEx () override |
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virtual void | Trigger (sal_uInt32 nTime) override |
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double | getShearX () const |
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double | getRotation () const |
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| OverlayObjectWithBasePosition (const basegfx::B2DPoint &rBasePos, Color aBaseColor) |
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virtual | ~OverlayObjectWithBasePosition () override |
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const basegfx::B2DPoint & | getBasePosition () const |
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void | setBasePosition (const basegfx::B2DPoint &rNew) |
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| OverlayObject (Color aBaseColor) |
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virtual | ~OverlayObject () override |
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OverlayManager * | getOverlayManager () const |
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virtual drawinglayer::primitive2d::Primitive2DContainer | getOverlayObjectPrimitive2DSequence () const |
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bool | isVisible () const |
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void | setVisible (bool bNew) |
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bool | isHittable () const |
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void | setHittable (bool bNew) |
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bool | allowsAntiAliase () const |
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bool | isHighContrastSelection () const |
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const basegfx::B2DRange & | getBaseRange () const |
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const Color & | getBaseColor () const |
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void | setBaseColor (Color aNew) |
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const basegfx::B2DVector & | getOffset () const |
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void | setOffset (const basegfx::B2DVector &rOffset) |
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virtual void | Trigger (sal_uInt32 nTime) override |
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bool | allowsAnimation () const |
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virtual void | stripeDefinitionHasChanged () |
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SAL_DLLPRIVATE | Event () |
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virtual | ~Event () |
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SAL_DLLPRIVATE sal_uInt32 | GetTime () const |
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void | SetTime (sal_uInt32 nNew) |
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virtual void | Trigger (sal_uInt32 nTime)=0 |
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Definition at line 29 of file overlayanimatedbitmapex.hxx.
◆ OverlayAnimatedBitmapEx()
sdr::overlay::OverlayAnimatedBitmapEx::OverlayAnimatedBitmapEx |
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const basegfx::B2DPoint & |
rBasePos, |
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const BitmapEx & |
rBitmapEx1, |
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const BitmapEx & |
rBitmapEx2, |
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sal_uInt64 |
nBlinkTime, |
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sal_uInt16 |
nCenX1 = 0 , |
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sal_uInt16 |
nCenY1 = 0 , |
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sal_uInt16 |
nCenX2 = 0 , |
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sal_uInt16 |
nCenY2 = 0 , |
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double |
fShearX = 0.0 , |
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double |
fRotation = 0.0 |
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) |
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◆ ~OverlayAnimatedBitmapEx()
sdr::overlay::OverlayAnimatedBitmapEx::~OverlayAnimatedBitmapEx |
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overridevirtual |
◆ createOverlayObjectPrimitive2DSequence()
◆ getRotation()
double sdr::overlay::OverlayAnimatedBitmapEx::getRotation |
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const |
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inline |
◆ getShearX()
double sdr::overlay::OverlayAnimatedBitmapEx::getShearX |
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const |
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inline |
◆ Trigger()
void sdr::overlay::OverlayAnimatedBitmapEx::Trigger |
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sal_uInt32 |
nTime | ) |
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overridevirtual |
◆ maBitmapEx1
BitmapEx sdr::overlay::OverlayAnimatedBitmapEx::maBitmapEx1 |
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private |
◆ maBitmapEx2
BitmapEx sdr::overlay::OverlayAnimatedBitmapEx::maBitmapEx2 |
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private |
◆ mbOverlayState
bool sdr::overlay::OverlayAnimatedBitmapEx::mbOverlayState |
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private |
◆ mfRotation
double sdr::overlay::OverlayAnimatedBitmapEx::mfRotation |
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private |
◆ mfShearX
double sdr::overlay::OverlayAnimatedBitmapEx::mfShearX |
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private |
◆ mnBlinkTime
sal_uInt32 sdr::overlay::OverlayAnimatedBitmapEx::mnBlinkTime |
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private |
◆ mnCenterX1
sal_uInt16 sdr::overlay::OverlayAnimatedBitmapEx::mnCenterX1 |
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private |
◆ mnCenterX2
sal_uInt16 sdr::overlay::OverlayAnimatedBitmapEx::mnCenterX2 |
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private |
◆ mnCenterY1
sal_uInt16 sdr::overlay::OverlayAnimatedBitmapEx::mnCenterY1 |
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private |
◆ mnCenterY2
sal_uInt16 sdr::overlay::OverlayAnimatedBitmapEx::mnCenterY2 |
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private |
The documentation for this class was generated from the following files: