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overlaymanager.hxx
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19
20#ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYMANAGER_HXX
21#define INCLUDED_SVX_SDR_OVERLAY_OVERLAYMANAGER_HXX
22
23#include <rtl/ref.hxx>
26#include <tools/color.hxx>
27#include <tools/gen.hxx>
28#include <svx/svxdllapi.h>
32
33class OutputDevice;
34class SdrModel;
35namespace vcl { class Region; }
36
37namespace sdr::overlay {
38 class OverlayObject;
39}
40
41namespace basegfx {
42 class B2DRange;
43}
44
45namespace sdr::overlay
46 {
50 {
51 private:
54
55 protected:
56 // the OutputDevice to work on, set on construction and not to be changed
58
59 // the vector of registered OverlayObjects
61
62 // Stripe support. All striped OverlayObjects use these stripe
63 // values. Changes change all those objects.
64 Color maStripeColorA; // defaults to COL_BLACK
65 Color maStripeColorB; // defaults to COL_WHITE
66 sal_uInt32 mnStripeLengthPixel; // defaults to 4L
67
68 // hold buffered the logic length of discrete vector (1.0, 0.0) and the
69 // view transformation belonging to it. Update happens in getDiscreteOne()
73
74 // internal
75 void ImpDrawMembers(const basegfx::B2DRange& rRange, OutputDevice& rDestinationDevice) const;
76 void ImpStripeDefinitionChanged();
77 void impApplyRemoveActions(OverlayObject& rTarget);
78 void impApplyAddActions(OverlayObject& rTarget);
79
80 // return mfDiscreteOne to derivations, but also check for buffered local
81 // ViewTransformation and evtl. correct mfDiscreteOne
82 double getDiscreteOne() const;
83
84 tools::Rectangle RangeToInvalidateRectangle(const basegfx::B2DRange& rRange) const;
85
86 OverlayManager(OutputDevice& rOutputDevice);
87 virtual ~OverlayManager() override;
88
89 public:
91
92 // access to current ViewInformation2D; this call checks and evtl. updates ViewInformation2D
93 drawinglayer::geometry::ViewInformation2D const & getCurrentViewInformation2D() const;
94
95 // complete redraw
96 virtual void completeRedraw(const vcl::Region& rRegion, OutputDevice* pPreRenderDevice = nullptr) const;
97
98 // flush. Do buffered updates.
99 virtual void flush();
100
101 // get the OutputDevice
102 OutputDevice& getOutputDevice() const { return mrOutputDevice; }
103
104 // add and remove OverlayObjects
105 void add(OverlayObject& rOverlayObject);
106 void remove(OverlayObject& rOverlayObject);
107
108 // invalidate the given range at local OutputDevice
109 virtual void invalidateRange(const basegfx::B2DRange& rRange);
110
111 // stripe support ColA
112 const Color& getStripeColorA() const { return maStripeColorA; }
113 void setStripeColorA(Color aNew);
114
115 // stripe support ColB
116 const Color& getStripeColorB() const { return maStripeColorB; }
117 void setStripeColorB(Color aNew);
118
119 // stripe support StripeLengthPixel
120 sal_uInt32 getStripeLengthPixel() const { return mnStripeLengthPixel; }
121 void setStripeLengthPixel(sal_uInt32 nNew);
122
123 void InsertEvent(sdr::animation::Event& rNew) { Scheduler::InsertEvent(rNew); }
124 };
125
126} // end of namespace sdr::overlay
127
128#endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYMANAGER_HXX
129
130/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
sal_uInt32 getStripeLengthPixel() const
const Color & getStripeColorB() const
OverlayManager & operator=(const OverlayManager &)=delete
drawinglayer::geometry::ViewInformation2D maViewInformation2D
OverlayManager(const OverlayManager &)=delete
OverlayObjectVector maOverlayObjects
OutputDevice & getOutputDevice() const
basegfx::B2DHomMatrix maViewTransformation
void InsertEvent(sdr::animation::Event &rNew)
const Color & getStripeColorA() const
OUStringBuffer & remove(OUStringBuffer &rIn, sal_Unicode c)
css::uno::Reference< css::deployment::XPackageRegistry > create(css::uno::Reference< css::deployment::XPackageRegistry > const &xRootRegistry, OUString const &context, OUString const &cachePath, css::uno::Reference< css::uno::XComponentContext > const &xComponentContext)
::std::vector< OverlayObject * > OverlayObjectVector
#define SVXCORE_DLLPUBLIC
Definition: svxdllapi.h:35