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overlaytools.hxx
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19
20#ifndef INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYTOOLS_HXX
21#define INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYTOOLS_HXX
22
24#include <vcl/bitmapex.hxx>
26
28
30{
31private:
34
35 // the graphic definition
39
40 // the rotation of the primitive itself
41 double mfRotation;
42
43 virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
44
45public:
47 const basegfx::B2DPoint& rPosition,
48 const basegfx::B2DSize& rSize,
49 const basegfx::BColor& rStrokeColor,
50 const basegfx::BColor& rFillColor,
51 double fTransparence,
52 double fRotation);
53
54 // compare operator
55 virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
56
57 virtual sal_uInt32 getPrimitive2DID() const override;
58};
59
60} // end of namespace drawinglayer::primitive2d
61
62// Overlay helper class which holds a BotmapEx which is to be visualized
63// at the given logic position with the Bitmap's pixel size, unscaled and
64// unrotated (like a marker). The discrete pixel on the bitmap associated
65// with the target position is given in discrete X,Y coordinates
67 {
69 {
70 private:
71 // The BitmapEx to use, PixelSize is used
73
74 // The logic position
76
77 // The pixel inside the BitmapEx which is associated with
78 // the target position (offset in the bitmap)
79 sal_uInt16 mnCenterX;
80 sal_uInt16 mnCenterY;
81
82 // evtl. rotation and shear around center
83 double mfShearX;
84 double mfRotation;
85
86 virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
87
88 public:
90 const BitmapEx& rBitmapEx,
91 const basegfx::B2DPoint& rBasePosition,
92 sal_uInt16 nCenterX,
93 sal_uInt16 nCenterY,
94 double fShearX,
95 double fRotation);
96
97 // data access
98 const BitmapEx& getBitmapEx() const { return maBitmapEx; }
100 sal_uInt16 getCenterX() const { return mnCenterX; }
101 sal_uInt16 getCenterY() const { return mnCenterY; }
102 double getShearX() const { return mfShearX; }
103 double getRotation() const { return mfRotation; }
104
105 // compare operator
106 virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
107
108 virtual sal_uInt32 getPrimitive2DID() const override;
109 };
110} // end of namespace drawinglayer::primitive2d
111
112
113// Overlay helper class for a crosshair
115 {
117 {
118 private:
119 // The logic position
121
122 // The stripe colors and length
126
127 virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
128
129 public:
131 const basegfx::B2DPoint& rBasePosition,
132 const basegfx::BColor& rRGBColorA,
133 const basegfx::BColor& rRGBColorB,
134 double fDiscreteDashLength);
135
136 // data access
138 const basegfx::BColor& getRGBColorA() const { return maRGBColorA; }
139 const basegfx::BColor& getRGBColorB() const { return maRGBColorB; }
141
142 // compare operator
143 virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
144
145 virtual sal_uInt32 getPrimitive2DID() const override;
146 };
147} // end of namespace drawinglayer::primitive2d
148
149
150// Overlay helper class for a hatch rectangle as used e.g. for text object
151// selection highlighting
153 {
155 {
156 private:
157 // the logic rectangle definition
159
160 // the graphic definition
163
164 // the discrete grow and shrink of the box
167
168 // the rotation of the primitive itself
170
171 virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
172
173 public:
175 const basegfx::B2DRange& rObjectRange,
176 const basegfx::BColor& rColor,
177 double fTransparence,
178 double fDiscreteGrow,
179 double fDiscreteShrink,
180 double fRotation);
181
182 // data access
184 const basegfx::BColor& getColor() const { return maColor; }
185 double getTransparence() const { return mfTransparence; }
186 double getDiscreteGrow() const { return mfDiscreteGrow; }
187 double getDiscreteShrink() const { return mfDiscreteShrink; }
188 double getRotation() const { return mfRotation; }
189
190 // compare operator
191 virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
192
193 virtual sal_uInt32 getPrimitive2DID() const override;
194 };
195} // end of namespace drawinglayer::primitive2d
196
197
198// Overlay helper class for a striped helpline
199
201 {
203 {
207 };
208
210 {
211 private:
212 // The logic position
214
215 // the style
217
218 // The stripe colors and length
222
223 virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
224
225 public:
227 const basegfx::B2DPoint& rBasePosition,
228 HelplineStyle eStyle,
229 const basegfx::BColor& rRGBColorA,
230 const basegfx::BColor& rRGBColorB,
231 double fDiscreteDashLength);
232
233 // data access
235 HelplineStyle getStyle() const { return meStyle; }
236 const basegfx::BColor& getRGBColorA() const { return maRGBColorA; }
237 const basegfx::BColor& getRGBColorB() const { return maRGBColorB; }
239
240 // compare operator
241 virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
242
243 virtual sal_uInt32 getPrimitive2DID() const override;
244 };
245} // end of namespace drawinglayer::primitive2d
246
247
248// Overlay helper class for rolling rectangle helplines. This primitive is
249// only for the extended lines to the ends of the view
250
252 {
254 {
255 private:
256 // The logic range
258
259 // The stripe colors and length
263
264 virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
265
266 public:
268 const basegfx::B2DRange& aRollingRectangle,
269 const basegfx::BColor& rRGBColorA,
270 const basegfx::BColor& rRGBColorB,
271 double fDiscreteDashLength);
272
273 // data access
275 const basegfx::BColor& getRGBColorA() const { return maRGBColorA; }
276 const basegfx::BColor& getRGBColorB() const { return maRGBColorB; }
278
279 // compare operator
280 virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
281
282 virtual sal_uInt32 getPrimitive2DID() const override;
283 };
284} // end of namespace drawinglayer::primitive2d
285
286
287#endif // INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYTOOLS_HXX
288
289/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
virtual sal_uInt32 getPrimitive2DID() const override
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
const basegfx::B2DPoint & getBasePosition() const
OverlayBitmapExPrimitive(const BitmapEx &rBitmapEx, const basegfx::B2DPoint &rBasePosition, sal_uInt16 nCenterX, sal_uInt16 nCenterY, double fShearX, double fRotation)
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
virtual sal_uInt32 getPrimitive2DID() const override
const basegfx::B2DPoint & getBasePosition() const
OverlayCrosshairPrimitive(const basegfx::B2DPoint &rBasePosition, const basegfx::BColor &rRGBColorA, const basegfx::BColor &rRGBColorB, double fDiscreteDashLength)
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
virtual sal_uInt32 getPrimitive2DID() const override
OverlayHelplineStripedPrimitive(const basegfx::B2DPoint &rBasePosition, HelplineStyle eStyle, const basegfx::BColor &rRGBColorA, const basegfx::BColor &rRGBColorB, double fDiscreteDashLength)
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
virtual sal_uInt32 getPrimitive2DID() const override
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
OverlayRectanglePrimitive(const basegfx::B2DRange &rObjectRange, const basegfx::BColor &rColor, double fTransparence, double fDiscreteGrow, double fDiscreteShrink, double fRotation)
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
const basegfx::B2DRange & getObjectRange() const
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
OverlayRollingRectanglePrimitive(const basegfx::B2DRange &aRollingRectangle, const basegfx::BColor &rRGBColorA, const basegfx::BColor &rRGBColorB, double fDiscreteDashLength)
virtual sal_uInt32 getPrimitive2DID() const override
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
OverlayStaticRectanglePrimitive(const basegfx::B2DPoint &rPosition, const basegfx::B2DSize &rSize, const basegfx::BColor &rStrokeColor, const basegfx::BColor &rFillColor, double fTransparence, double fRotation)
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override