20#ifndef INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYTOOLS_HXX
21#define INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYTOOLS_HXX
134 double fDiscreteDashLength);
177 double fTransparence,
178 double fDiscreteGrow,
179 double fDiscreteShrink,
231 double fDiscreteDashLength);
271 double fDiscreteDashLength);
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
virtual sal_uInt32 getPrimitive2DID() const override
sal_uInt16 getCenterX() const
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
const basegfx::B2DPoint & getBasePosition() const
double getRotation() const
basegfx::B2DPoint maBasePosition
OverlayBitmapExPrimitive(const BitmapEx &rBitmapEx, const basegfx::B2DPoint &rBasePosition, sal_uInt16 nCenterX, sal_uInt16 nCenterY, double fShearX, double fRotation)
const BitmapEx & getBitmapEx() const
sal_uInt16 getCenterY() const
double mfDiscreteDashLength
double getDiscreteDashLength() const
basegfx::B2DPoint maBasePosition
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
const basegfx::BColor & getRGBColorA() const
basegfx::BColor maRGBColorA
virtual sal_uInt32 getPrimitive2DID() const override
const basegfx::B2DPoint & getBasePosition() const
const basegfx::BColor & getRGBColorB() const
OverlayCrosshairPrimitive(const basegfx::B2DPoint &rBasePosition, const basegfx::BColor &rRGBColorA, const basegfx::BColor &rRGBColorB, double fDiscreteDashLength)
basegfx::BColor maRGBColorB
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
basegfx::BColor maRGBColorA
basegfx::BColor maRGBColorB
basegfx::B2DPoint maBasePosition
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
virtual sal_uInt32 getPrimitive2DID() const override
const basegfx::B2DPoint & getBasePosition() const
OverlayHelplineStripedPrimitive(const basegfx::B2DPoint &rBasePosition, HelplineStyle eStyle, const basegfx::BColor &rRGBColorA, const basegfx::BColor &rRGBColorB, double fDiscreteDashLength)
double getDiscreteDashLength() const
const basegfx::BColor & getRGBColorB() const
double mfDiscreteDashLength
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
const basegfx::BColor & getRGBColorA() const
HelplineStyle getStyle() const
virtual sal_uInt32 getPrimitive2DID() const override
basegfx::B2DRange maObjectRange
double getRotation() const
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
OverlayRectanglePrimitive(const basegfx::B2DRange &rObjectRange, const basegfx::BColor &rColor, double fTransparence, double fDiscreteGrow, double fDiscreteShrink, double fRotation)
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
const basegfx::B2DRange & getObjectRange() const
double getDiscreteShrink() const
double getTransparence() const
const basegfx::BColor & getColor() const
double getDiscreteGrow() const
const basegfx::B2DRange & getRollingRectangle() const
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
double getDiscreteDashLength() const
double mfDiscreteDashLength
basegfx::BColor maRGBColorB
const basegfx::BColor & getRGBColorB() const
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
basegfx::B2DRange maRollingRectangle
OverlayRollingRectanglePrimitive(const basegfx::B2DRange &aRollingRectangle, const basegfx::BColor &rRGBColorA, const basegfx::BColor &rRGBColorB, double fDiscreteDashLength)
virtual sal_uInt32 getPrimitive2DID() const override
const basegfx::BColor & getRGBColorA() const
basegfx::BColor maRGBColorA
virtual sal_uInt32 getPrimitive2DID() const override
basegfx::BColor maFillColor
basegfx::B2DPoint maPosition
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
basegfx::BColor maStrokeColor
OverlayStaticRectanglePrimitive(const basegfx::B2DPoint &rPosition, const basegfx::B2DSize &rSize, const basegfx::BColor &rStrokeColor, const basegfx::BColor &rFillColor, double fTransparence, double fRotation)
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override
@ HELPLINESTYLE_HORIZONTAL