LibreOffice Module svx (master)  1
viewcontactofe3dcube.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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19 
20 
22 #include <svx/cube3d.hxx>
27 
28 
29 namespace sdr::contact
30 {
32  : ViewContactOfE3d(rCubeObj)
33  {
34  }
35 
37  {
38  }
39 
41  {
43  const SfxItemSet& rItemSet = GetE3dCubeObj().GetMergedItemSet();
46 
47  // get cube geometry and use as translation and scaling for unit cube
48  basegfx::B3DRange aCubeRange;
49  const basegfx::B3DVector aCubeSize(GetE3dCubeObj().GetCubeSize());
50  const basegfx::B3DPoint aCubePosition(GetE3dCubeObj().GetCubePos());
51  basegfx::B3DHomMatrix aWorldTransform;
52 
53  if(GetE3dCubeObj().GetPosIsCenter())
54  {
55  const basegfx::B3DVector aHalfCubeSize(aCubeSize / 2.0);
56  aCubeRange.expand(aCubePosition - aHalfCubeSize);
57  aCubeRange.expand(aCubePosition + aHalfCubeSize);
58  }
59  else
60  {
61  aCubeRange.expand(aCubePosition);
62  aCubeRange.expand(aCubePosition + aCubeSize);
63  }
64 
65  // add scale and translate to world transformation
66  const basegfx::B3DVector abjectRange(aCubeRange.getRange());
67  aWorldTransform.scale(abjectRange.getX(), abjectRange.getY(), abjectRange.getZ());
68  aWorldTransform.translate(aCubeRange.getMinX(), aCubeRange.getMinY(), aCubeRange.getMinZ());
69 
70  // get 3D Object Attributes
72 
73  // calculate texture size to get a perfect mapping for
74  // the front/back sides
75  const basegfx::B2DVector aTextureSize(aCubeSize.getX(), aCubeSize.getY());
76 
77  // create primitive and add
80  aWorldTransform, aTextureSize, aAttribute, aSdr3DObjectAttribute));
81  xRetval = { xReference };
82 
83  return xRetval;
84  }
85 
86 } // end of namespace
87 
88 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
virtual drawinglayer::primitive3d::Primitive3DContainer createViewIndependentPrimitive3DContainer() const override
double getMinZ() const
const E3dCubeObj & GetE3dCubeObj() const
void scale(double fX, double fY, double fZ)
attribute::SdrLineFillShadowAttribute3D createNewSdrLineFillShadowAttribute(const SfxItemSet &rSet, bool bSuppressFill)
double getMinX() const
double getY() const
double getX() const
void expand(const B3DTuple &rTuple)
double getMinY() const
css::uno::Reference< css::graphic::XPrimitive3D > Primitive3DReference
void translate(double fX, double fY, double fZ)
B3DVector getRange() const
const SfxItemSet & GetMergedItemSet() const
Definition: svdobj.cxx:1972
attribute::Sdr3DObjectAttribute createNewSdr3DObjectAttribute(const SfxItemSet &rSet)