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| attribute::SdrLineAttribute | drawinglayer::primitive2d::createNewSdrLineAttribute (const SfxItemSet &rSet) |
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| attribute::SdrLineStartEndAttribute | drawinglayer::primitive2d::createNewSdrLineStartEndAttribute (const SfxItemSet &rSet, double fWidth) |
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| attribute::SdrShadowAttribute | drawinglayer::primitive2d::createNewSdrShadowAttribute (const SfxItemSet &rSet) |
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| attribute::SdrFillAttribute | drawinglayer::primitive2d::createNewSdrFillAttribute (const SfxItemSet &rSet) |
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| attribute::SdrTextAttribute | drawinglayer::primitive2d::createNewSdrTextAttribute (const SfxItemSet &rSet, const SdrText &rText, const sal_Int32 *pLeft, const sal_Int32 *pUpper, const sal_Int32 *pRight, const sal_Int32 *pLower) |
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| attribute::FillGradientAttribute | drawinglayer::primitive2d::createNewTransparenceGradientAttribute (const SfxItemSet &rSet) |
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| attribute::SdrFillGraphicAttribute | drawinglayer::primitive2d::createNewSdrFillGraphicAttribute (const SfxItemSet &rSet) |
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| attribute::SdrEffectsTextAttribute | drawinglayer::primitive2d::createNewSdrEffectsTextAttribute (const SfxItemSet &rSet, const SdrText *pText, bool bSuppressText) |
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| attribute::SdrLineEffectsTextAttribute | drawinglayer::primitive2d::createNewSdrLineEffectsTextAttribute (const SfxItemSet &rSet, const SdrText *pText) |
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| attribute::SdrLineFillEffectsTextAttribute | drawinglayer::primitive2d::createNewSdrLineFillEffectsTextAttribute (const SfxItemSet &rSet, const SdrText *pText, bool bHasContent, bool bSuppressShadow) |
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| attribute::SdrLineFillShadowAttribute3D | drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute (const SfxItemSet &rSet, bool bSuppressFill) |
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| attribute::SdrSceneAttribute | drawinglayer::primitive2d::createNewSdrSceneAttribute (const SfxItemSet &rSet) |
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| attribute::SdrLightingAttribute | drawinglayer::primitive2d::createNewSdrLightingAttribute (const SfxItemSet &rSet) |
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| attribute::SdrFillTextAttribute | drawinglayer::primitive2d::createNewSdrFillTextAttribute (const SfxItemSet &rSet, const SdrText *pText, const sal_Int32 *pLeft, const sal_Int32 *pUpper, const sal_Int32 *pRight, const sal_Int32 *pLower) |
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| void | drawinglayer::primitive2d::calculateRelativeCornerRadius (sal_Int32 nRadius, const ::basegfx::B2DRange &rObjectRange, double &rfCornerRadiusX, double &rfCornerRadiusY) |
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