119 rContainer.
append(std::move(aRetval));
128 maSdrLFSTAttribute(rSdrLFSTAttribute),
129 maUnitPolyPolygon(
std::move(aUnitPolyPolygon)),
130 maUnitDefinitionPolyPolygon(
std::move(aUnitDefinitionPolyPolygon))
136 if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
void transform(const basegfx::B2DHomMatrix &rMatrix)
B2DRange getB2DRange() const
void transform(const basegfx::B2DHomMatrix &rMatrix)
void append(const Primitive2DReference &)
virtual sal_uInt32 getPrimitive2DID() const override
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &aViewInformation) const override
SdrPathPrimitive2D(basegfx::B2DHomMatrix aTransform, const attribute::SdrLineFillEffectsTextAttribute &rSdrLFSTAttribute, basegfx::B2DPolyPolygon aUnitPolyPolygon, basegfx::B2DPolyPolygon aUnitDefinitionPolyPolygon)
const basegfx::B2DHomMatrix & getTransform() const
const attribute::SdrLineFillEffectsTextAttribute & getSdrLFSTAttribute() const
const basegfx::B2DPolyPolygon & getUnitPolyPolygon() const
const basegfx::B2DPolyPolygon & getUnitDefinitionPolyPolygon() const
Primitive2DReference createHiddenGeometryPrimitives2D(const basegfx::B2DHomMatrix &rMatrix)
Primitive2DContainer createEmbeddedShadowPrimitive(Primitive2DContainer &&rContent, const attribute::SdrShadowAttribute &rShadow, const basegfx::B2DHomMatrix &rObjectMatrix, const Primitive2DContainer *pContentForShadow)
Primitive2DReference createPolygonLinePrimitive(const basegfx::B2DPolygon &rPolygon, const attribute::SdrLineAttribute &rLine, const attribute::SdrLineStartEndAttribute &rStroke)
Primitive2DReference createTextPrimitive(const basegfx::B2DPolyPolygon &rUnitPolyPolygon, const basegfx::B2DHomMatrix &rObjectTransform, const attribute::SdrTextAttribute &rText, const attribute::SdrLineAttribute &rStroke, bool bCellText, bool bWordWrap)
Primitive2DReference createPolyPolygonFillPrimitive(const basegfx::B2DPolyPolygon &rPolyPolygon, const attribute::SdrFillAttribute &rFill, const attribute::FillGradientAttribute &rFillGradient)
#define PRIMITIVE2D_ID_SDRPATHPRIMITIVE2D