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sdrlinefilleffectstextattribute.hxx
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19 
20 #pragma once
21 
25 
26 
28  {
30  {
31  // add fill and transGradient attributes
32  SdrFillAttribute maFill; // fill attributes (if used)
33  FillGradientAttribute maFillFloatTransGradient; // fill float transparence gradient (if used)
34 
35  public:
37  const SdrLineAttribute& rLine,
38  const SdrFillAttribute& rFill,
39  const SdrLineStartEndAttribute& rLineStartEnd,
40  const SdrShadowAttribute& rShadow,
41  const FillGradientAttribute& rFillFloatTransGradient,
42  const SdrTextAttribute& rTextAttribute,
43  const SdrGlowAttribute& rGlow,
44  sal_Int32 nSoftEdgeRadius);
48 
49  // checks if the incarnation is default constructed
50  bool isDefault() const;
51 
52  // compare operator
53  bool operator==(const SdrLineFillEffectsTextAttribute& rCandidate) const;
54 
55  // data access
56  const SdrFillAttribute& getFill() const { return maFill; }
58  };
59 
60 } // end of namespace drawinglayer::attribute
61 
62 
63 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
bool operator==(const SdrLineFillEffectsTextAttribute &rCandidate) const
SdrLineFillEffectsTextAttribute & operator=(const SdrLineFillEffectsTextAttribute &rCandidate)