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sdrdecompositiontools.hxx File Reference
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <drawinglayer/attribute/sdrglowattribute.hxx>
#include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
#include <svx/svxdllapi.h>
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Namespaces

namespace  basegfx
 
namespace  drawinglayer
 
namespace  drawinglayer::attribute
 
namespace  drawinglayer::primitive2d
 

Functions

Primitive2DReference drawinglayer::primitive2d::createPolyPolygonFillPrimitive (const basegfx::B2DPolyPolygon &rPolyPolygon, const attribute::SdrFillAttribute &rFill, const attribute::FillGradientAttribute &rFillGradient)
 
Primitive2DReference drawinglayer::primitive2d::createPolyPolygonFillPrimitive (const basegfx::B2DPolyPolygon &rPolyPolygon, const basegfx::B2DRange &rDefinitionRange, const attribute::SdrFillAttribute &rFill, const attribute::FillGradientAttribute &rFillGradient)
 
Primitive2DReference drawinglayer::primitive2d::createPolygonLinePrimitive (const basegfx::B2DPolygon &rPolygon, const attribute::SdrLineAttribute &rLine, const attribute::SdrLineStartEndAttribute &rStroke)
 
Primitive2DReference drawinglayer::primitive2d::createTextPrimitive (const basegfx::B2DPolyPolygon &rUnitPolyPolygon, const basegfx::B2DHomMatrix &rObjectTransform, const attribute::SdrTextAttribute &rText, const attribute::SdrLineAttribute &rStroke, bool bCellText, bool bWordWrap)
 
Primitive2DContainer drawinglayer::primitive2d::createEmbeddedShadowPrimitive (Primitive2DContainer &&rContent, const attribute::SdrShadowAttribute &rShadow, const basegfx::B2DHomMatrix &rObjectMatrix, const Primitive2DContainer *pContentForShadow)
 
Primitive2DContainer drawinglayer::primitive2d::createEmbeddedGlowPrimitive (Primitive2DContainer &&rContent, const attribute::SdrGlowAttribute &rGlow)
 
Primitive2DContainer drawinglayer::primitive2d::createEmbeddedSoftEdgePrimitive (Primitive2DContainer &&aContent, sal_Int32 nRadius)