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sdrdecompositiontools.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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19 
20 #pragma once
21 
23 #include <svx/svxdllapi.h>
24 
25 // predefines
26 namespace basegfx {
27  class B2DPolygon;
28  class B2DPolyPolygon;
29  class B2DHomMatrix;
30 }
31 
32 namespace drawinglayer { namespace attribute {
33  class SdrFillAttribute;
34  class SdrLineAttribute;
35  class FillGradientAttribute;
36  class SdrShadowAttribute;
37  class SdrLineStartEndAttribute;
38  class SdrTextAttribute;
39 }}
40 
41 
42 namespace drawinglayer
43 {
44  namespace primitive2d
45  {
47  const basegfx::B2DPolyPolygon& rPolyPolygon,
48  const attribute::SdrFillAttribute& rFill,
49  const attribute::FillGradientAttribute& rFillGradient);
50 
52  const basegfx::B2DPolyPolygon& rPolyPolygon,
53  const basegfx::B2DRange& rDefinitionRange,
54  const attribute::SdrFillAttribute& rFill,
55  const attribute::FillGradientAttribute& rFillGradient);
56 
58  const basegfx::B2DPolygon& rPolygon,
59  const attribute::SdrLineAttribute& rLine,
60  const attribute::SdrLineStartEndAttribute& rStroke);
61 
63  const basegfx::B2DPolyPolygon& rUnitPolyPolygon,
64  const basegfx::B2DHomMatrix& rObjectTransform,
65  const attribute::SdrTextAttribute& rText,
66  const attribute::SdrLineAttribute& rStroke,
67  bool bCellText,
68  bool bWordWrap);
69 
71  const Primitive2DContainer& rContent,
72  const attribute::SdrShadowAttribute& rShadow);
73 
74  } // end of namespace primitive2d
75 } // end of namespace drawinglayer
76 
77 
78 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
Primitive2DReference createTextPrimitive(const basegfx::B2DPolyPolygon &rUnitPolyPolygon, const basegfx::B2DHomMatrix &rObjectTransform, const attribute::SdrTextAttribute &rText, const attribute::SdrLineAttribute &rStroke, bool bCellText, bool bWordWrap)
sal_Int32 attribute
css::uno::Reference< css::graphic::XPrimitive2D > Primitive2DReference
#define SVXCORE_DLLPUBLIC
Definition: svxdllapi.h:35
Primitive2DContainer createEmbeddedShadowPrimitive(const Primitive2DContainer &rContent, const attribute::SdrShadowAttribute &rShadow)
Primitive2DReference createPolygonLinePrimitive(const basegfx::B2DPolygon &rPolygon, const attribute::SdrLineAttribute &rLine, const attribute::SdrLineStartEndAttribute &rStroke)
Primitive2DReference createPolyPolygonFillPrimitive(const basegfx::B2DPolyPolygon &rPolyPolygon, const attribute::SdrFillAttribute &rFill, const attribute::FillGradientAttribute &rFillGradient)