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sdrpathprimitive2d.hxx
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19
20#ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX
21#define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX
22
27
28
29// predefines
30
31
33 {
35 {
36 private:
40
41 // OperationSmiley: Added to be able to define a FillGeometry different from local
42 // geometry. It is ignored when empty and/or equal to UnitPolyPolygon.
43 // If used and there is a fill, the object's geometry (maUnitPolyPolygon) will be filled,
44 // but UnitDefinitionPolyPolygon will be used to define the FillStyle. Thus when
45 // using the 'same' UnitDefinitionPolyPolygon for multiple definitions,
46 // all filled stuff using it will fit seamlessly together.
47 // 'same' is in quotes since it is a UnitPolygon, so being relative to the
48 // unit polygon of the local geometry (UnitPolyPolygon). The definition is complete
49 // when applying the also given transformation (maTransform)
51
52 // local decomposition.
53 virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;
54
55 public:
56 // OperationSmiley: Extended to UnitDefinitionPolyPolygon, but when needed
57 // a 2nd version without can be defined that just does not set the
58 // maUnitDefinitionPolyPolygon or set equal to UnitPolyPolygon
60 basegfx::B2DHomMatrix aTransform,
61 const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
62 basegfx::B2DPolyPolygon aUnitPolyPolygon,
63 basegfx::B2DPolyPolygon aUnitDefinitionPolyPolygon);
64
65 // data access
70
71 // compare operator
72 virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
73
74 // provide unique ID
75 virtual sal_uInt32 getPrimitive2DID() const override;
76 };
77} // end of namespace drawinglayer::primitive2d
78
79
80#endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX
81
82/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute
virtual sal_uInt32 getPrimitive2DID() const override
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &aViewInformation) const override
SdrPathPrimitive2D(basegfx::B2DHomMatrix aTransform, const attribute::SdrLineFillEffectsTextAttribute &rSdrLFSTAttribute, basegfx::B2DPolyPolygon aUnitPolyPolygon, basegfx::B2DPolyPolygon aUnitDefinitionPolyPolygon)
const basegfx::B2DHomMatrix & getTransform() const
const attribute::SdrLineFillEffectsTextAttribute & getSdrLFSTAttribute() const
const basegfx::B2DPolyPolygon & getUnitPolyPolygon() const
const basegfx::B2DPolyPolygon & getUnitDefinitionPolyPolygon() const