LibreOffice Module drawinglayer (master) 1
Public Member Functions | Private Attributes | List of all members
drawinglayer::primitive2d::AnimatedInterpolatePrimitive2D Class Referencefinal

AnimatedInterpolatePrimitive2D class. More...

#include <animatedprimitive2d.hxx>

Inheritance diagram for drawinglayer::primitive2d::AnimatedInterpolatePrimitive2D:
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Collaboration diagram for drawinglayer::primitive2d::AnimatedInterpolatePrimitive2D:
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Public Member Functions

 AnimatedInterpolatePrimitive2D (const std::vector< basegfx::B2DHomMatrix > &rmMatrixStack, const animation::AnimationEntry &rAnimationEntry, Primitive2DContainer &&aChildren)
 constructor More...
 
virtual void get2DDecomposition (Primitive2DDecompositionVisitor &rVisitor, const geometry::ViewInformation2D &rViewInformation) const override
 create local decomposition More...
 
virtual sal_uInt32 getPrimitive2DID () const override
 provide unique ID More...
 
- Public Member Functions inherited from drawinglayer::primitive2d::AnimatedSwitchPrimitive2D
 AnimatedSwitchPrimitive2D (const animation::AnimationEntry &rAnimationEntry, Primitive2DContainer &&aChildren, bool bIsTextAnimation)
 constructor More...
 
virtual ~AnimatedSwitchPrimitive2D () override
 destructor - needed due to mpAnimationEntry More...
 
const animation::AnimationEntrygetAnimationEntry () const
 data read access More...
 
bool isTextAnimation () const
 
bool isGraphicAnimation () const
 
virtual bool operator== (const BasePrimitive2D &rPrimitive) const override
 compare operator More...
 
virtual sal_uInt32 getPrimitive2DID () const override
 provide unique ID More...
 
virtual void get2DDecomposition (Primitive2DDecompositionVisitor &rVisitor, const geometry::ViewInformation2D &rViewInformation) const override
 Override getDecomposition() here since the decompose depends on the point in time, so the default implementation is not useful here, it needs to be handled locally. More...
 
- Public Member Functions inherited from drawinglayer::primitive2d::GroupPrimitive2D
 GroupPrimitive2D (Primitive2DContainer &&aChildren)
 constructor More...
 
const Primitive2DContainergetChildren () const
 data read access More...
 
void getChildren (Primitive2DDecompositionVisitor &rVisitor) const
 
virtual bool operator== (const BasePrimitive2D &rPrimitive) const override
 compare operator More...
 
virtual void get2DDecomposition (Primitive2DDecompositionVisitor &rVisitor, const geometry::ViewInformation2D &rViewInformation) const override
 local decomposition. Implementation will just return children More...
 
virtual sal_uInt32 getPrimitive2DID () const override
 provide unique ID More...
 
virtual sal_Int64 estimateUsage () override
 
- Public Member Functions inherited from drawinglayer::primitive2d::BasePrimitive2D
 BasePrimitive2D ()
 
virtual ~BasePrimitive2D () override
 
virtual bool operator== (const BasePrimitive2D &rPrimitive) const
 the ==operator is mainly needed to allow testing newly-created primitives against their last incarnation which buffers/holds the made decompositions. More...
 
bool operator!= (const BasePrimitive2D &rPrimitive) const
 
virtual basegfx::B2DRange getB2DRange (const geometry::ViewInformation2D &rViewInformation) const
 The default implementation will use getDecomposition results to create the range. More...
 
virtual sal_uInt32 getPrimitive2DID () const =0
 provide unique ID for fast identifying of known primitive implementations in renderers. More...
 
virtual void get2DDecomposition (Primitive2DDecompositionVisitor &rVisitor, const geometry::ViewInformation2D &rViewInformation) const
 The default implementation will return an empty sequence. More...
 
Primitive2DContainer getDecomposition (const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters)
 The getDecomposition implementation for UNO API will use getDecomposition from this implementation. More...
 
css::geometry::RealRectangle2D getRange (const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters)
 The getRange implementation for UNO API will use getRange from this implementation. More...
 
virtual sal_Int64 estimateUsage ()
 
- Public Member Functions inherited from salhelper::SimpleReferenceObject
 SimpleReferenceObject ()
 
void acquire ()
 
void release ()
 

Private Attributes

std::vector< basegfx::utils::B2DHomMatrixBufferedDecomposemaMatrixStack
 the transformations More...
 

Additional Inherited Members

- Static Public Member Functions inherited from salhelper::SimpleReferenceObject
static void * operator new (std::size_t nSize)
 
static void * operator new (std::size_t nSize, std::nothrow_t const &rNothrow)
 
static void operator delete (void *pPtr)
 
static void operator delete (void *pPtr, std::nothrow_t const &rNothrow)
 
- Protected Member Functions inherited from drawinglayer::primitive2d::AnimatedSwitchPrimitive2D
void setAnimationEntry (const animation::AnimationEntry &rNew)
 write access right for classes deriving from this who want to do special things (e.g. More...
 
- Protected Member Functions inherited from salhelper::SimpleReferenceObject
virtual ~SimpleReferenceObject () COVERITY_NOEXCEPT_FALSE
 
- Protected Attributes inherited from salhelper::SimpleReferenceObject
oslInterlockedCount m_nCount
 

Detailed Description

AnimatedInterpolatePrimitive2D class.

Specialized on multi-step animations based on matrix transformations. The Child sequence will be embedded in a matrix transformation. That transformation will be linearly combined from the decomposed values and the animation value to allow a smooth animation.

Definition at line 135 of file animatedprimitive2d.hxx.

Constructor & Destructor Documentation

◆ AnimatedInterpolatePrimitive2D()

drawinglayer::primitive2d::AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D ( const std::vector< basegfx::B2DHomMatrix > &  rmMatrixStack,
const animation::AnimationEntry rAnimationEntry,
Primitive2DContainer &&  aChildren 
)

constructor

Definition at line 125 of file animatedprimitive2d.cxx.

References a, maMatrixStack, and nCount.

Member Function Documentation

◆ get2DDecomposition()

void drawinglayer::primitive2d::AnimatedInterpolatePrimitive2D::get2DDecomposition ( Primitive2DDecompositionVisitor rVisitor,
const geometry::ViewInformation2D rViewInformation 
) const
overridevirtual

◆ getPrimitive2DID()

sal_uInt32 drawinglayer::primitive2d::AnimatedInterpolatePrimitive2D::getPrimitive2DID ( ) const
overridevirtual

provide unique ID

Reimplemented from drawinglayer::primitive2d::AnimatedSwitchPrimitive2D.

Definition at line 197 of file animatedprimitive2d.cxx.

References PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D.

Member Data Documentation

◆ maMatrixStack

std::vector<basegfx::utils::B2DHomMatrixBufferedDecompose> drawinglayer::primitive2d::AnimatedInterpolatePrimitive2D::maMatrixStack
private

the transformations

Definition at line 139 of file animatedprimitive2d.hxx.

Referenced by AnimatedInterpolatePrimitive2D(), and get2DDecomposition().


The documentation for this class was generated from the following files: