95 virtual sal_uInt32 getPrimitive2DID()
const override;
125 virtual sal_uInt32 getPrimitive2DID()
const override;
153 virtual sal_uInt32 getPrimitive2DID()
const override;
AnimatedBlinkPrimitive2D class.
AnimatedInterpolatePrimitive2D class.
std::vector< basegfx::utils::B2DHomMatrixBufferedDecompose > maMatrixStack
the transformations
AnimatedSwitchPrimitive2D class.
bool isTextAnimation() const
const animation::AnimationEntry & getAnimationEntry() const
data read access
std::unique_ptr< animation::AnimationEntry > mpAnimationEntry
The animation definition which allows translation of a point in time to an animation state [0....
bool mbIsTextAnimation
flag if this is a text or graphic animation.
bool isGraphicAnimation() const
#define DRAWINGLAYER_DLLPUBLIC
bool operator==(const XclFontData &rLeft, const XclFontData &rRight)