LibreOffice Module drawinglayer (master) 1
Public Member Functions | Private Member Functions | List of all members
drawinglayer::primitive2d::BasePrimitive2D Class Referenceabstract

BasePrimitive2D class. More...

#include <baseprimitive2d.hxx>

Inheritance diagram for drawinglayer::primitive2d::BasePrimitive2D:
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Collaboration diagram for drawinglayer::primitive2d::BasePrimitive2D:
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Public Member Functions

 BasePrimitive2D ()
 
virtual ~BasePrimitive2D () override
 
virtual bool operator== (const BasePrimitive2D &rPrimitive) const
 the ==operator is mainly needed to allow testing newly-created primitives against their last incarnation which buffers/holds the made decompositions. More...
 
bool operator!= (const BasePrimitive2D &rPrimitive) const
 
virtual basegfx::B2DRange getB2DRange (const geometry::ViewInformation2D &rViewInformation) const
 The default implementation will use getDecomposition results to create the range. More...
 
virtual sal_uInt32 getPrimitive2DID () const =0
 provide unique ID for fast identifying of known primitive implementations in renderers. More...
 
virtual void get2DDecomposition (Primitive2DDecompositionVisitor &rVisitor, const geometry::ViewInformation2D &rViewInformation) const
 The default implementation will return an empty sequence. More...
 
Primitive2DContainer getDecomposition (const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters)
 The getDecomposition implementation for UNO API will use getDecomposition from this implementation. More...
 
css::geometry::RealRectangle2D getRange (const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters)
 The getRange implementation for UNO API will use getRange from this implementation. More...
 
virtual sal_Int64 estimateUsage ()
 
- Public Member Functions inherited from salhelper::SimpleReferenceObject
 SimpleReferenceObject ()
 
void acquire ()
 
void release ()
 

Private Member Functions

 BasePrimitive2D (const BasePrimitive2D &)=delete
 
BasePrimitive2Doperator= (const BasePrimitive2D &)=delete
 

Additional Inherited Members

- Static Public Member Functions inherited from salhelper::SimpleReferenceObject
static void * operator new (std::size_t nSize)
 
static void * operator new (std::size_t nSize, std::nothrow_t const &rNothrow)
 
static void operator delete (void *pPtr)
 
static void operator delete (void *pPtr, std::nothrow_t const &rNothrow)
 
- Protected Member Functions inherited from salhelper::SimpleReferenceObject
virtual ~SimpleReferenceObject () COVERITY_NOEXCEPT_FALSE
 
- Protected Attributes inherited from salhelper::SimpleReferenceObject
oslInterlockedCount m_nCount
 

Detailed Description

BasePrimitive2D class.

Baseclass for all C++ implementations of css::graphic::XPrimitive2D

This class is strongly virtual due to the lack of getPrimitiveID() implementation. This is by purpose, this base class shall not be incarnated and be used directly as a XPrimitive2D.

It is noncopyable to make clear that a primitive is a read-only instance and copying or changing values is not intended. The idea is to hold all data needed for visualisation of this primitive in unchangeable form.

It is derived from cppu::BaseMutex to have a Mutex at hand; in a base implementation this may not be needed, but e.g. when buffering at last decomposition in a local member, multiple threads may try to decompose at the same time, so locking is needed to avoid race conditions seen from the UNO object implementation.

A method to get a simplified representation is provided by get2DDecomposition. The default implementation returns an empty sequence. The idea is that processors using this primitive and do not know it, may get the decomposition and process these instead. An example is e.g. a fat line, who's decomposition may contain the geometric representation of that line using filled polygon primitives. When the renderer knows how to handle fat lines, he may process this primitive directly; if not he can use the decomposition. With this functionality, renderers may operate by knowing only a small set of primitives.

When a primitive does not implement get2DDecomposition, it is called a 'Basic Primitive' and belongs to the set of primitives which a processor should be able to handle. Practice will define this minimal sets of primitives. When defined and the concept is proved, unique UNO APIs may be defined/implemented for these set to allow more intense work with primitives using UNO.

Current Basic 2D Primitives are:

UPDATE: MetafilePrimitive2D (VCL Metafile) is taken off this list since it is implemented with the integration of CWS aw078 into DV300m69.

All other implemented primitives have a defined decomposition and can thus be decomposed down to this small set.

A renderer implementing support for this minimal set of primitives can completely render primitive-based visualisations. Of course, he also has to take states into account which are represented by GroupPrimitive2D derivations, see groupprimitive2d.hxx

To support getting the geometric BoundRect, getB2DRange is used. The default implementation will use the get2DDecomposition result and merge a range from the entries. Thus, an implementation is only necessary for the Basic Primitives, but of course speedups are possible (and are used) by implementing the method at higher-level primitives.

For primitive identification, getPrimitiveID is used currently in this implementations to allow a fast switch/case processing. This needs a unique identifier mechanism which currently uses defines (see drawinglayer_primitivetypes2d.hxx). For UNO primitive API it will be needed to add a unique descriptor (Name?) later to the API.

This base implementation provides mappings from the methods from XPrimitive2D (getDecomposition/getRange) to the appropriate methods in the C++ implementations (get2DDecomposition/getB2DRange). The PropertyValue ViewParameters is converted to the appropriate C++ implementation class ViewInformation2D.

This base class does not implement any buffering; e.g. buffering the decomposition and/or the range. These may be buffered anytime since the definition is that the primitive is read-only and thus unchangeable. This implies that the decomposition and/or getting the range will lead to the same result as last time, under the precondition that the parameter ViewInformation2D is the same as the last one. This is usually the case for view-independent primitives which are defined by not using ViewInformation2D in their get2DDecomposition/getB2DRange implementations.

Definition at line 120 of file baseprimitive2d.hxx.

Constructor & Destructor Documentation

◆ BasePrimitive2D() [1/2]

drawinglayer::primitive2d::BasePrimitive2D::BasePrimitive2D ( const BasePrimitive2D )
privatedelete

◆ BasePrimitive2D() [2/2]

drawinglayer::primitive2d::BasePrimitive2D::BasePrimitive2D ( )

Definition at line 32 of file baseprimitive2d.cxx.

◆ ~BasePrimitive2D()

drawinglayer::primitive2d::BasePrimitive2D::~BasePrimitive2D ( )
overridevirtual

Definition at line 34 of file baseprimitive2d.cxx.

Member Function Documentation

◆ estimateUsage()

sal_Int64 drawinglayer::primitive2d::BasePrimitive2D::estimateUsage ( )
virtual

◆ get2DDecomposition()

void drawinglayer::primitive2d::BasePrimitive2D::get2DDecomposition ( Primitive2DDecompositionVisitor rVisitor,
const geometry::ViewInformation2D rViewInformation 
) const
virtual

The default implementation will return an empty sequence.

Reimplemented in drawinglayer::primitive2d::CropPrimitive2D, drawinglayer::primitive2d::TextEffectPrimitive2D, drawinglayer::primitive2d::AnimatedSwitchPrimitive2D, drawinglayer::primitive2d::AnimatedBlinkPrimitive2D, drawinglayer::primitive2d::AnimatedInterpolatePrimitive2D, drawinglayer::primitive2d::BackgroundColorPrimitive2D, drawinglayer::primitive2d::BufferedDecompositionGroupPrimitive2D, drawinglayer::primitive2d::BufferedDecompositionPrimitive2D, drawinglayer::primitive2d::ControlPrimitive2D, drawinglayer::primitive2d::FillHatchPrimitive2D, drawinglayer::primitive2d::GlowPrimitive2D, drawinglayer::primitive2d::GridPrimitive2D, drawinglayer::primitive2d::GroupPrimitive2D, drawinglayer::primitive2d::HelplinePrimitive2D, drawinglayer::primitive2d::HiddenGeometryPrimitive2D, drawinglayer::primitive2d::PatternFillPrimitive2D, drawinglayer::primitive2d::SingleLinePrimitive2D, drawinglayer::primitive2d::LineRectanglePrimitive2D, drawinglayer::primitive2d::PolygonMarkerPrimitive2D, drawinglayer::primitive2d::FilledRectanglePrimitive2D, drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D, drawinglayer::primitive2d::ViewportDependentPrimitive2D, drawinglayer::primitive2d::ViewTransformationDependentPrimitive2D, drawinglayer::primitive2d::ObjectAndViewTransformationDependentPrimitive2D, drawinglayer::primitive2d::ScenePrimitive2D, drawinglayer::primitive2d::ShadowPrimitive2D, drawinglayer::primitive2d::SoftEdgePrimitive2D, and drawinglayer::primitive2d::UnifiedTransparencePrimitive2D.

Definition at line 77 of file baseprimitive2d.cxx.

Referenced by drawinglayer::Primitive2dXmlDump::decomposeAndWrite(), getB2DRange(), getDecomposition(), and drawinglayer::processor2d::BaseProcessor2D::process().

◆ getB2DRange()

basegfx::B2DRange drawinglayer::primitive2d::BasePrimitive2D::getB2DRange ( const geometry::ViewInformation2D rViewInformation) const
virtual

The default implementation will use getDecomposition results to create the range.

Reimplemented in drawinglayer::primitive2d::TextEffectPrimitive2D, drawinglayer::primitive2d::WallpaperBitmapPrimitive2D, drawinglayer::primitive2d::BackgroundColorPrimitive2D, drawinglayer::primitive2d::BitmapPrimitive2D, drawinglayer::primitive2d::ControlPrimitive2D, drawinglayer::primitive2d::DiscreteShadowPrimitive2D, drawinglayer::primitive2d::Embedded3DPrimitive2D, drawinglayer::primitive2d::EpsPrimitive2D, drawinglayer::primitive2d::FillGradientPrimitive2D, drawinglayer::primitive2d::FillGraphicPrimitive2D, drawinglayer::primitive2d::FillHatchPrimitive2D, drawinglayer::primitive2d::GlowPrimitive2D, drawinglayer::primitive2d::GraphicPrimitive2D, drawinglayer::primitive2d::GridPrimitive2D, drawinglayer::primitive2d::HiddenGeometryPrimitive2D, drawinglayer::primitive2d::MarkerArrayPrimitive2D, drawinglayer::primitive2d::MaskPrimitive2D, drawinglayer::primitive2d::MediaPrimitive2D, drawinglayer::primitive2d::MetafilePrimitive2D, drawinglayer::primitive2d::PagePreviewPrimitive2D, drawinglayer::primitive2d::PatternFillPrimitive2D, drawinglayer::primitive2d::PointArrayPrimitive2D, drawinglayer::primitive2d::PolygonHairlinePrimitive2D, drawinglayer::primitive2d::SingleLinePrimitive2D, drawinglayer::primitive2d::LineRectanglePrimitive2D, drawinglayer::primitive2d::PolygonMarkerPrimitive2D, drawinglayer::primitive2d::PolygonStrokeArrowPrimitive2D, drawinglayer::primitive2d::PolygonStrokePrimitive2D, drawinglayer::primitive2d::PolygonWavePrimitive2D, drawinglayer::primitive2d::PolyPolygonColorPrimitive2D, drawinglayer::primitive2d::FilledRectanglePrimitive2D, drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D, drawinglayer::primitive2d::PolyPolygonMarkerPrimitive2D, drawinglayer::primitive2d::PolyPolygonSelectionPrimitive2D, drawinglayer::primitive2d::PolyPolygonStrokePrimitive2D, drawinglayer::primitive2d::ScenePrimitive2D, drawinglayer::primitive2d::ShadowPrimitive2D, drawinglayer::primitive2d::SoftEdgePrimitive2D, drawinglayer::primitive2d::SvgLinearGradientPrimitive2D, drawinglayer::primitive2d::SvgRadialGradientPrimitive2D, drawinglayer::primitive2d::TextDecoratedPortionPrimitive2D, drawinglayer::primitive2d::TextSimplePortionPrimitive2D, drawinglayer::primitive2d::TransformPrimitive2D, and drawinglayer::primitive2d::UnifiedTransparencePrimitive2D.

Definition at line 70 of file baseprimitive2d.cxx.

References get2DDecomposition().

Referenced by drawinglayer::primitive2d::PolyPolygonGradientPrimitive2D::create2DDecomposition(), drawinglayer::primitive2d::PolyPolygonGraphicPrimitive2D::create2DDecomposition(), drawinglayer::primitive2d::PolyPolygonHatchPrimitive2D::create2DDecomposition(), drawinglayer::primitive2d::PolygonStrokeArrowPrimitive2D::getB2DRange(), drawinglayer::primitive2d::PolygonStrokePrimitive2D::getB2DRange(), drawinglayer::primitive2d::TextDecoratedPortionPrimitive2D::getB2DRange(), getRange(), drawinglayer::processor2d::ContourExtractor2D::processBasePrimitive2D(), drawinglayer::processor2d::HitTestProcessor2D::processBasePrimitive2D(), drawinglayer::processor2d::VclMetafileProcessor2D::processStructureTagPrimitive2D(), and drawinglayer::processor2d::VclMetafileProcessor2D::processTransparencePrimitive2D().

◆ getDecomposition()

Primitive2DContainer drawinglayer::primitive2d::BasePrimitive2D::getDecomposition ( const css::uno::Sequence< css::beans::PropertyValue > &  rViewParameters)

The getDecomposition implementation for UNO API will use getDecomposition from this implementation.

It will construct a ViewInformation2D from the ViewParameters for that purpose

Definition at line 84 of file baseprimitive2d.cxx.

References drawinglayer::geometry::createViewInformation2D(), and get2DDecomposition().

◆ getPrimitive2DID()

virtual sal_uInt32 drawinglayer::primitive2d::BasePrimitive2D::getPrimitive2DID ( ) const
pure virtual

provide unique ID for fast identifying of known primitive implementations in renderers.

These use the defines from drawinglayer_primitivetypes2d.hxx to define unique IDs.

Implemented in drawinglayer::primitive2d::CropPrimitive2D, drawinglayer::primitive2d::TextEffectPrimitive2D, drawinglayer::primitive2d::TextLinePrimitive2D, drawinglayer::primitive2d::TextCharacterStrikeoutPrimitive2D, drawinglayer::primitive2d::TextGeometryStrikeoutPrimitive2D, drawinglayer::primitive2d::WallpaperBitmapPrimitive2D, drawinglayer::primitive2d::AnimatedSwitchPrimitive2D, drawinglayer::primitive2d::AnimatedBlinkPrimitive2D, drawinglayer::primitive2d::AnimatedInterpolatePrimitive2D, drawinglayer::primitive2d::BackgroundColorPrimitive2D, drawinglayer::primitive2d::BitmapPrimitive2D, drawinglayer::primitive2d::BorderLinePrimitive2D, drawinglayer::primitive2d::ControlPrimitive2D, drawinglayer::primitive2d::DiscreteBitmapPrimitive2D, drawinglayer::primitive2d::DiscreteShadowPrimitive2D, drawinglayer::primitive2d::Embedded3DPrimitive2D, drawinglayer::primitive2d::EpsPrimitive2D, drawinglayer::primitive2d::FillGradientPrimitive2D, drawinglayer::primitive2d::FillGraphicPrimitive2D, drawinglayer::primitive2d::FillHatchPrimitive2D, drawinglayer::primitive2d::GlowPrimitive2D, drawinglayer::primitive2d::GraphicPrimitive2D, drawinglayer::primitive2d::GridPrimitive2D, drawinglayer::primitive2d::GroupPrimitive2D, drawinglayer::primitive2d::HelplinePrimitive2D, drawinglayer::primitive2d::HiddenGeometryPrimitive2D, drawinglayer::primitive2d::InvertPrimitive2D, drawinglayer::primitive2d::MarkerArrayPrimitive2D, drawinglayer::primitive2d::MaskPrimitive2D, drawinglayer::primitive2d::MediaPrimitive2D, drawinglayer::primitive2d::MetafilePrimitive2D, drawinglayer::primitive2d::ModifiedColorPrimitive2D, drawinglayer::primitive2d::ObjectInfoPrimitive2D, drawinglayer::primitive2d::PageHierarchyPrimitive2D, drawinglayer::primitive2d::PagePreviewPrimitive2D, drawinglayer::primitive2d::PatternFillPrimitive2D, drawinglayer::primitive2d::PointArrayPrimitive2D, drawinglayer::primitive2d::PolygonHairlinePrimitive2D, drawinglayer::primitive2d::SingleLinePrimitive2D, drawinglayer::primitive2d::LineRectanglePrimitive2D, drawinglayer::primitive2d::PolygonMarkerPrimitive2D, drawinglayer::primitive2d::PolygonStrokeArrowPrimitive2D, drawinglayer::primitive2d::PolygonStrokePrimitive2D, drawinglayer::primitive2d::PolygonWavePrimitive2D, drawinglayer::primitive2d::PolyPolygonColorPrimitive2D, drawinglayer::primitive2d::FilledRectanglePrimitive2D, drawinglayer::primitive2d::PolyPolygonGradientPrimitive2D, drawinglayer::primitive2d::PolyPolygonGraphicPrimitive2D, drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D, drawinglayer::primitive2d::PolyPolygonHatchPrimitive2D, drawinglayer::primitive2d::PolyPolygonMarkerPrimitive2D, drawinglayer::primitive2d::PolyPolygonSelectionPrimitive2D, drawinglayer::primitive2d::PolyPolygonStrokePrimitive2D, drawinglayer::primitive2d::ScenePrimitive2D, drawinglayer::primitive2d::ShadowPrimitive2D, drawinglayer::primitive2d::SoftEdgePrimitive2D, drawinglayer::primitive2d::StructureTagPrimitive2D, drawinglayer::primitive2d::SvgLinearGradientPrimitive2D, drawinglayer::primitive2d::SvgRadialGradientPrimitive2D, drawinglayer::primitive2d::SvgLinearAtomPrimitive2D, drawinglayer::primitive2d::SvgRadialAtomPrimitive2D, drawinglayer::primitive2d::TextDecoratedPortionPrimitive2D, drawinglayer::primitive2d::TextHierarchyLinePrimitive2D, drawinglayer::primitive2d::TextHierarchyBulletPrimitive2D, drawinglayer::primitive2d::TextHierarchyParagraphPrimitive2D, drawinglayer::primitive2d::TextHierarchyBlockPrimitive2D, drawinglayer::primitive2d::TextHierarchyFieldPrimitive2D, drawinglayer::primitive2d::TextHierarchyEditPrimitive2D, drawinglayer::primitive2d::TextSimplePortionPrimitive2D, drawinglayer::primitive2d::TransformPrimitive2D, drawinglayer::primitive2d::TransparencePrimitive2D, drawinglayer::primitive2d::UnifiedTransparencePrimitive2D, and drawinglayer::primitive2d::WrongSpellPrimitive2D.

References getRange().

Referenced by drawinglayer::Primitive2dXmlDump::decomposeAndWrite(), operator==(), drawinglayer::processor2d::VclMetafileProcessor2D::processBasePrimitive2D(), drawinglayer::processor2d::VclPixelProcessor2D::processBasePrimitive2D(), drawinglayer::processor2d::CairoPixelProcessor2D::processBasePrimitive2D(), drawinglayer::processor2d::ContourExtractor2D::processBasePrimitive2D(), drawinglayer::processor2d::D2DPixelProcessor2D::processBasePrimitive2D(), drawinglayer::processor2d::HitTestProcessor2D::processBasePrimitive2D(), drawinglayer::processor2d::LineGeometryExtractor2D::processBasePrimitive2D(), drawinglayer::processor2d::ObjectInfoPrimitiveExtractor2D::processBasePrimitive2D(), drawinglayer::processor2d::TextAsPolygonExtractor2D::processBasePrimitive2D(), and drawinglayer::processor2d::VclPixelProcessor2D::processUnifiedTransparencePrimitive2D().

◆ getRange()

css::geometry::RealRectangle2D drawinglayer::primitive2d::BasePrimitive2D::getRange ( const css::uno::Sequence< css::beans::PropertyValue > &  rViewParameters)

The getRange implementation for UNO API will use getRange from this implementation.

It will construct a ViewInformation2D from the ViewParameters for that purpose

Definition at line 93 of file baseprimitive2d.cxx.

References drawinglayer::geometry::createViewInformation2D(), getB2DRange(), and basegfx::unotools::rectangle2DFromB2DRectangle().

Referenced by drawinglayer::primitive2d::WallpaperBitmapPrimitive2D::create2DDecomposition(), and drawinglayer::primitive2d::PolyPolygonGraphicPrimitive2D::create2DDecomposition().

◆ operator!=()

bool drawinglayer::primitive2d::BasePrimitive2D::operator!= ( const BasePrimitive2D rPrimitive) const
inline

Definition at line 136 of file baseprimitive2d.hxx.

References operator==().

◆ operator=()

BasePrimitive2D & drawinglayer::primitive2d::BasePrimitive2D::operator= ( const BasePrimitive2D )
privatedelete

References operator==().

◆ operator==()

bool drawinglayer::primitive2d::BasePrimitive2D::operator== ( const BasePrimitive2D rPrimitive) const
virtual

the ==operator is mainly needed to allow testing newly-created primitives against their last incarnation which buffers/holds the made decompositions.

The default implementation uses getPrimitive2DID()-calls to test if it's the same ID at last. Overridden implementations are then based on this implementation

Reimplemented in drawinglayer::primitive2d::CropPrimitive2D, drawinglayer::primitive2d::TextEffectPrimitive2D, drawinglayer::primitive2d::TextLinePrimitive2D, drawinglayer::primitive2d::BaseTextStrikeoutPrimitive2D, drawinglayer::primitive2d::TextCharacterStrikeoutPrimitive2D, drawinglayer::primitive2d::TextGeometryStrikeoutPrimitive2D, drawinglayer::primitive2d::WallpaperBitmapPrimitive2D, drawinglayer::primitive2d::AnimatedSwitchPrimitive2D, drawinglayer::primitive2d::BackgroundColorPrimitive2D, drawinglayer::primitive2d::BitmapPrimitive2D, drawinglayer::primitive2d::BorderLinePrimitive2D, drawinglayer::primitive2d::ControlPrimitive2D, drawinglayer::primitive2d::DiscreteBitmapPrimitive2D, drawinglayer::primitive2d::DiscreteShadowPrimitive2D, drawinglayer::primitive2d::Embedded3DPrimitive2D, drawinglayer::primitive2d::EpsPrimitive2D, drawinglayer::primitive2d::FillGradientPrimitive2D, drawinglayer::primitive2d::FillGraphicPrimitive2D, drawinglayer::primitive2d::FillHatchPrimitive2D, drawinglayer::primitive2d::GlowPrimitive2D, drawinglayer::primitive2d::GraphicPrimitive2D, drawinglayer::primitive2d::GridPrimitive2D, drawinglayer::primitive2d::GroupPrimitive2D, drawinglayer::primitive2d::HelplinePrimitive2D, drawinglayer::primitive2d::MarkerArrayPrimitive2D, drawinglayer::primitive2d::MaskPrimitive2D, drawinglayer::primitive2d::MediaPrimitive2D, drawinglayer::primitive2d::MetafilePrimitive2D, drawinglayer::primitive2d::ModifiedColorPrimitive2D, drawinglayer::primitive2d::ObjectInfoPrimitive2D, drawinglayer::primitive2d::PagePreviewPrimitive2D, drawinglayer::primitive2d::PatternFillPrimitive2D, drawinglayer::primitive2d::PointArrayPrimitive2D, drawinglayer::primitive2d::PolygonHairlinePrimitive2D, drawinglayer::primitive2d::SingleLinePrimitive2D, drawinglayer::primitive2d::LineRectanglePrimitive2D, drawinglayer::primitive2d::PolygonMarkerPrimitive2D, drawinglayer::primitive2d::PolygonStrokeArrowPrimitive2D, drawinglayer::primitive2d::PolygonStrokePrimitive2D, drawinglayer::primitive2d::PolygonWavePrimitive2D, drawinglayer::primitive2d::PolyPolygonColorPrimitive2D, drawinglayer::primitive2d::FilledRectanglePrimitive2D, drawinglayer::primitive2d::PolyPolygonGradientPrimitive2D, drawinglayer::primitive2d::PolyPolygonGraphicPrimitive2D, drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D, drawinglayer::primitive2d::PolyPolygonHatchPrimitive2D, drawinglayer::primitive2d::PolyPolygonMarkerPrimitive2D, drawinglayer::primitive2d::PolyPolygonSelectionPrimitive2D, drawinglayer::primitive2d::PolyPolygonStrokePrimitive2D, drawinglayer::primitive2d::ScenePrimitive2D, drawinglayer::primitive2d::ShadowPrimitive2D, drawinglayer::primitive2d::SoftEdgePrimitive2D, drawinglayer::primitive2d::StructureTagPrimitive2D, drawinglayer::primitive2d::SvgLinearGradientPrimitive2D, drawinglayer::primitive2d::SvgRadialGradientPrimitive2D, drawinglayer::primitive2d::SvgLinearAtomPrimitive2D, drawinglayer::primitive2d::SvgRadialAtomPrimitive2D, drawinglayer::primitive2d::TextDecoratedPortionPrimitive2D, drawinglayer::primitive2d::TextHierarchyParagraphPrimitive2D, drawinglayer::primitive2d::TextHierarchyFieldPrimitive2D, drawinglayer::primitive2d::TextSimplePortionPrimitive2D, drawinglayer::primitive2d::TransformPrimitive2D, drawinglayer::primitive2d::TransparencePrimitive2D, drawinglayer::primitive2d::UnifiedTransparencePrimitive2D, and drawinglayer::primitive2d::WrongSpellPrimitive2D.

Definition at line 36 of file baseprimitive2d.cxx.

References getPrimitive2DID().


The documentation for this class was generated from the following files: