#include <animationtiming.hxx>
Definition at line 33 of file animationtiming.hxx.
◆ AnimationEntry() [1/2]
drawinglayer::animation::AnimationEntry::AnimationEntry |
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const AnimationEntry & |
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privatedelete |
◆ AnimationEntry() [2/2]
drawinglayer::animation::AnimationEntry::AnimationEntry |
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◆ ~AnimationEntry()
drawinglayer::animation::AnimationEntry::~AnimationEntry |
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virtual |
◆ clone()
virtual std::unique_ptr< AnimationEntry > drawinglayer::animation::AnimationEntry::clone |
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const |
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pure virtual |
◆ getDuration()
virtual double drawinglayer::animation::AnimationEntry::getDuration |
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const |
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pure virtual |
◆ getNextEventTime()
virtual double drawinglayer::animation::AnimationEntry::getNextEventTime |
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double |
fTime | ) |
const |
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pure virtual |
◆ getStateAtTime()
virtual double drawinglayer::animation::AnimationEntry::getStateAtTime |
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double |
fTime | ) |
const |
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pure virtual |
◆ operator=()
◆ operator==()
virtual bool drawinglayer::animation::AnimationEntry::operator== |
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const AnimationEntry & |
rCandidate | ) |
const |
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pure virtual |
The documentation for this class was generated from the following files: