LibreOffice Module drawinglayer (master) 1
drawinglayer_primitivetypes2d.hxx
Go to the documentation of this file.
1/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2/*
3 * This file is part of the LibreOffice project.
4 *
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 *
9 * This file incorporates work covered by the following license notice:
10 *
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 */
19
20#pragma once
21
22
23// define ranges for other libraries
24
25#define PRIMITIVE2D_ID_RANGE_DRAWINGLAYER (0 << 16)
26#define PRIMITIVE2D_ID_RANGE_SVX (1 << 16)
27#define PRIMITIVE2D_ID_RANGE_SD (2 << 16)
28#define PRIMITIVE2D_ID_RANGE_SW (3 << 16)
29#define PRIMITIVE2D_ID_RANGE_SC (4 << 16)
30
31
32// local primitives
33
34#define PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 0)
35#define PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 1)
36#define PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 2)
37#define PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 3)
38#define PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 4)
39#define PRIMITIVE2D_ID_BITMAPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 5)
40#define PRIMITIVE2D_ID_CONTROLPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 6)
41#define PRIMITIVE2D_ID_EMBEDDED3DPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 7)
42#define PRIMITIVE2D_ID_FILLGRAPHICPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 8)
43#define PRIMITIVE2D_ID_FILLGRADIENTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 9)
44#define PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 10)
45#define PRIMITIVE2D_ID_GRAPHICPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 11)
46#define PRIMITIVE2D_ID_GRIDPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 12)
47#define PRIMITIVE2D_ID_GROUPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 13)
48#define PRIMITIVE2D_ID_HELPLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 14)
49#define PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 15)
50#define PRIMITIVE2D_ID_MASKPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 16)
51#define PRIMITIVE2D_ID_MEDIAPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 17)
52#define PRIMITIVE2D_ID_METAFILEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 18)
53#define PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 19)
54#define PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 20)
55#define PRIMITIVE2D_ID_POLYGONMARKERPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 21)
56#define PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 22)
57#define PRIMITIVE2D_ID_POLYGONSTROKEARROWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 23)
58#define PRIMITIVE2D_ID_POLYPOLYGONSTROKEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 24)
59#define PRIMITIVE2D_ID_POLYPOLYGONSTROKEARROWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 25)
60#define PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 26)
61#define PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 27)
62#define PRIMITIVE2D_ID_POLYPOLYGONHATCHPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 28)
63#define PRIMITIVE2D_ID_POLYPOLYGONGRAPHICPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 29)
64#define PRIMITIVE2D_ID_SCENEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 30)
65#define PRIMITIVE2D_ID_SHADOWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 31)
66#define PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 32)
67#define PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 33)
68#define PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 34)
69#define PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 35)
70#define PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 36)
71#define PRIMITIVE2D_ID_TEXTHIERARCHYFIELDPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 37)
72#define PRIMITIVE2D_ID_TEXTHIERARCHYLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 38)
73#define PRIMITIVE2D_ID_TEXTHIERARCHYPARAGRAPHPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 39)
74#define PRIMITIVE2D_ID_TEXTHIERARCHYBLOCKPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 40)
75#define PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 41)
76#define PRIMITIVE2D_ID_POLYGONWAVEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 42)
77#define PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 43)
78#define PRIMITIVE2D_ID_TEXTEFFECTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 44)
79#define PRIMITIVE2D_ID_TEXTHIERARCHYBULLETPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 45)
80#define PRIMITIVE2D_ID_POLYPOLYGONHAIRLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 46)
81#define PRIMITIVE2D_ID_EXECUTEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 47)
82#define PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 48)
83#define PRIMITIVE2D_ID_STRUCTURETAGPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 49)
84#define PRIMITIVE2D_ID_BORDERLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 50)
85#define PRIMITIVE2D_ID_POLYPOLYGONMARKERPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 51)
86#define PRIMITIVE2D_ID_HITTESTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 52)
87#define PRIMITIVE2D_ID_INVERTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 53)
88#define PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 54)
89#define PRIMITIVE2D_ID_WALLPAPERBITMAPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 55)
90#define PRIMITIVE2D_ID_TEXTLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 56)
91#define PRIMITIVE2D_ID_TEXTCHARACTERSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 57)
92#define PRIMITIVE2D_ID_TEXTGEOMETRYSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 58)
93#define PRIMITIVE2D_ID_EPSPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 59)
94#define PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 60)
95#define PRIMITIVE2D_ID_HIDDENGEOMETRYPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 61)
96#define PRIMITIVE2D_ID_SVGLINEARGRADIENTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 62)
97#define PRIMITIVE2D_ID_SVGRADIALGRADIENTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 63)
98#define PRIMITIVE2D_ID_SVGLINEARATOMPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 64)
99#define PRIMITIVE2D_ID_SVGRADIALATOMPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 65)
100#define PRIMITIVE2D_ID_CROPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 66)
101#define PRIMITIVE2D_ID_PATTERNFILLPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 67)
102#define PRIMITIVE2D_ID_OBJECTINFOPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 68)
103#define PRIMITIVE2D_ID_POLYPOLYGONSELECTIONPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 69)
104#define PRIMITIVE2D_ID_PAGEHIERARCHYPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 70)
105#define PRIMITIVE2D_ID_GLOWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 71)
106#define PRIMITIVE2D_ID_SOFTEDGEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 72)
107#define PRIMITIVE2D_ID_LINERECTANGLEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 73)
108#define PRIMITIVE2D_ID_FILLEDRECTANGLEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 74)
109#define PRIMITIVE2D_ID_SINGLELINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 75)
110// When you add a new primitive, please update the drawinglayer::primitive2d::idToString() function
111// in drawinglayer/source/primitive2d/Tools.cxx.
112
113/* vim:set shiftwidth=4 softtabstop=4 expandtab: */