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viewobjectcontactofe3d.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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19 
22 #include <basegfx/color/bcolor.hxx>
24 
25 namespace sdr::contact
26 {
28  : ViewObjectContactOfSdrObj(rObjectContact, rViewContact)
29  {
30  }
31 
33  {
34  }
35 
37  {
38  // get the view-independent Primitive from the viewContact
39  const ViewContactOfE3d& rViewContactOfE3d(dynamic_cast< const ViewContactOfE3d& >(GetViewContact()));
41 
42  // handle ghosted
43  if(isPrimitiveGhosted(rDisplayInfo))
44  {
45  const ::basegfx::BColor aRGBWhite(1.0, 1.0, 1.0);
46  const ::basegfx::BColorModifierSharedPtr aBColorModifier =
47  std::make_shared<basegfx::BColorModifier_interpolate>(
48  aRGBWhite,
49  0.5);
52  xRetval,
53  aBColorModifier));
54 
55  xRetval = { xReference };
56  }
57 
58  return xRetval;
59  }
60 
62  {
63  const ViewContactOfE3d& rViewContact = static_cast< const ViewContactOfE3d& >(GetViewContact());
64 
65  // get 3d primitive vector, isPrimitiveVisible() is done in 3d creator
66  return rViewContact.impCreateWithGivenPrimitive3DContainer(getPrimitive3DContainer(rDisplayInfo));
67  }
68 
69 
70 } // end of namespace
71 
72 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
drawinglayer::primitive3d::Primitive3DContainer getViewIndependentPrimitive3DContainer() const
virtual bool isPrimitiveGhosted(const DisplayInfo &rDisplayInfo) const
drawinglayer::primitive2d::Primitive2DContainer impCreateWithGivenPrimitive3DContainer(const drawinglayer::primitive3d::Primitive3DContainer &rxContent3D) const
virtual drawinglayer::primitive2d::Primitive2DContainer createPrimitive2DSequence(const DisplayInfo &rDisplayInfo) const override
drawinglayer::primitive3d::Primitive3DContainer getPrimitive3DContainer(const DisplayInfo &rDisplayInfo) const
css::uno::Reference< css::graphic::XPrimitive3D > Primitive3DReference
ViewObjectContactOfE3d(ObjectContact &rObjectContact, ViewContact &rViewContact)
ViewContact & GetViewContact() const