LibreOffice Module svx (master)  1
viewcontactofvirtobj.cxx
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19 
21 #include <svx/svdovirt.hxx>
25 
26 namespace sdr::contact {
27 
29 : ViewContactOfSdrObj(rObj)
30 {
31 }
32 
34 {
35 }
36 
38 {
39  return static_cast<SdrVirtObj&>(mrObject);
40 }
41 
42 // Access to possible sub-hierarchy
44 {
45  // Here, SdrVirtObj's need to return 0L to show that they have no
46  // sub-hierarchy, even when they are group objects. This is necessary
47  // to avoid that the same VOCs will be added to the draw hierarchy
48  // twice which leads to problems.
49 
50  // This solution is only a first solution to get things running. Later
51  // this needs to be replaced with creating real VOCs for the objects
52  // referenced by virtual objects to avoid the 'trick' of setting the
53  // offset for painting at the destination OutputDevice.
54 
55  // As can be seen, with primitives, the problem will be solved using
56  // a transformPrimitive, so this solution can stay with primitives.
57  return 0;
58 }
59 
61 {
62  // create displacement transformation if we have content
63  basegfx::B2DHomMatrix aObjectMatrix;
64  Point aAnchor(GetVirtObj().GetAnchorPos());
65 
66  if(aAnchor.X() || aAnchor.Y())
67  {
68  aObjectMatrix.set(0, 2, aAnchor.X());
69  aObjectMatrix.set(1, 2, aAnchor.Y());
70  }
71 
72  // use method from referenced object to get the Primitive2DContainer
75 
76  if(!xSequenceVirtual.empty())
77  {
78  // create transform primitive
81  aObjectMatrix,
82  xSequenceVirtual));
83 
85  }
86  else
87  {
88  // always append an invisible outline for the cases where no visible content exists
91  aObjectMatrix));
92 
94  }
95 }
96 
97 }
98 
99 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
100 
virtual sal_uInt32 GetObjectCount() const override
void set(sal_uInt16 nRow, sal_uInt16 nColumn, double fValue)
virtual ViewContact & GetViewContact(sal_uInt32 nIndex) const override
virtual drawinglayer::primitive2d::Primitive2DContainer createViewIndependentPrimitive2DSequence() const override
css::uno::Reference< css::graphic::XPrimitive2D > Primitive2DReference
drawinglayer::primitive2d::Primitive2DContainer const & getViewIndependentPrimitive2DContainer() const
Primitive2DReference createHiddenGeometryPrimitives2D(const basegfx::B2DHomMatrix &rMatrix)
FIXME: The virtual object is not yet fully implemented and tested.
Definition: svdovirt.hxx:30