LibreOffice Module svx (master) 1
viewcontactofvirtobj.cxx
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1/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2/*
3 * This file is part of the LibreOffice project.
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8 *
9 * This file incorporates work covered by the following license notice:
10 *
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 */
19
21#include <svx/svdovirt.hxx>
25
26namespace sdr::contact {
27
30{
31}
32
34{
35}
36
38{
39 return static_cast<SdrVirtObj&>(mrObject);
40}
41
42// Access to possible sub-hierarchy
44{
45 // Here, SdrVirtObj's need to return 0L to show that they have no
46 // sub-hierarchy, even when they are group objects. This is necessary
47 // to avoid that the same VOCs will be added to the draw hierarchy
48 // twice which leads to problems.
49
50 // This solution is only a first solution to get things running. Later
51 // this needs to be replaced with creating real VOCs for the objects
52 // referenced by virtual objects to avoid the 'trick' of setting the
53 // offset for painting at the destination OutputDevice.
54
55 // As can be seen, with primitives, the problem will be solved using
56 // a transformPrimitive, so this solution can stay with primitives.
57 return 0;
58}
59
61{
62 // create displacement transformation if we have content
63 basegfx::B2DHomMatrix aObjectMatrix;
64 Point aAnchor(GetVirtObj().GetAnchorPos());
65
66 if(aAnchor.X() || aAnchor.Y())
67 {
68 aObjectMatrix.set(0, 2, aAnchor.X());
69 aObjectMatrix.set(1, 2, aAnchor.Y());
70 }
71
72 // use method from referenced object to get the Primitive2DContainer
75
76 if(!xSequenceVirtual.empty())
77 {
78 // create transform primitive
81 aObjectMatrix,
83
84 rVisitor.visit(xReference);
85 }
86 else
87 {
88 // always append an invisible outline for the cases where no visible content exists
91 aObjectMatrix));
92
93 rVisitor.visit(xReference);
94 }
95}
96
97}
98
99/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
100
constexpr tools::Long Y() const
constexpr tools::Long X() const
sdr::contact::ViewContact & GetViewContact() const
Definition: svdobj.cxx:261
FIXME: The virtual object is not yet fully implemented and tested.
Definition: svdovirt.hxx:30
const SdrObject & GetReferencedObj() const
Definition: svdovirt.cxx:70
void set(sal_uInt16 nRow, sal_uInt16 nColumn, double fValue)
virtual void visit(const Primitive2DReference &)=0
virtual void createViewIndependentPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DDecompositionVisitor &rVisitor) const override
virtual sal_uInt32 GetObjectCount() const override
void getViewIndependentPrimitive2DContainer(drawinglayer::primitive2d::Primitive2DDecompositionVisitor &rVisitor) const
Primitive2DReference createHiddenGeometryPrimitives2D(const basegfx::B2DHomMatrix &rMatrix)