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viewcontactofe3dextrude.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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15  * License, Version 2.0 (the "License"); you may not use this file
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19 
20 
22 #include <extrud3d.hxx>
27 #include <memory>
28 
29 
30 namespace sdr::contact
31 {
33  : ViewContactOfE3d(rExtrude)
34  {
35  }
36 
38  {
39  }
40 
42  {
44  const SfxItemSet& rItemSet = GetE3dExtrudeObj().GetMergedItemSet();
47 
48  // get extrude geometry
49  const basegfx::B2DPolyPolygon aPolyPolygon(GetE3dExtrudeObj().GetExtrudePolygon());
50 
51  // get 3D Object Attributes
52  std::unique_ptr<drawinglayer::attribute::Sdr3DObjectAttribute> pSdr3DObjectAttribute(drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet));
53 
54  // calculate texture size; use size of top/bottom cap to get a perfect mapping
55  // for the caps. The in-between geometry will get a stretched size with a
56  // relative factor size of caps to extrude depth
57  const basegfx::B2DRange aRange(basegfx::utils::getRange(aPolyPolygon));
58  const basegfx::B2DVector aTextureSize(aRange.getWidth(), aRange.getHeight());
59 
60  // get more data
61  const double fDepth(static_cast<double>(GetE3dExtrudeObj().GetExtrudeDepth()));
62  const double fDiagonal(static_cast<double>(GetE3dExtrudeObj().GetPercentDiagonal()) / 100.0);
63  const double fBackScale(static_cast<double>(GetE3dExtrudeObj().GetPercentBackScale()) / 100.0);
64  const bool bSmoothNormals(GetE3dExtrudeObj().GetSmoothNormals()); // Plane itself
65  const bool bSmoothLids(GetE3dExtrudeObj().GetSmoothLids()); // Front/back
66  const bool bCharacterMode(GetE3dExtrudeObj().GetCharacterMode());
67  const bool bCloseFront(GetE3dExtrudeObj().GetCloseFront());
68  const bool bCloseBack(GetE3dExtrudeObj().GetCloseBack());
69 
70  // create primitive and add
71  const basegfx::B3DHomMatrix aWorldTransform;
74  aWorldTransform, aTextureSize, aAttribute, *pSdr3DObjectAttribute,
75  aPolyPolygon, fDepth, fDiagonal, fBackScale, bSmoothNormals, bSmoothLids,
76  bCharacterMode, bCloseFront, bCloseBack));
77  xRetval = { xReference };
78 
79  return xRetval;
80  }
81 
82 } // end of namespace
83 
84 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
double getHeight() const
attribute::Sdr3DObjectAttribute * createNewSdr3DObjectAttribute(const SfxItemSet &rSet)
attribute::SdrLineFillShadowAttribute3D createNewSdrLineFillShadowAttribute(const SfxItemSet &rSet, bool bSuppressFill)
double getWidth() const
virtual drawinglayer::primitive3d::Primitive3DContainer createViewIndependentPrimitive3DContainer() const override
const E3dExtrudeObj & GetE3dExtrudeObj() const
css::uno::Reference< css::graphic::XPrimitive3D > Primitive3DReference
B2DRange getRange(const B2DPolygon &rCandidate)