LibreOffice Module drawinglayer (master) 1
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GroupPrimitive3D class. More...
#include <groupprimitive3d.hxx>
Public Member Functions | |
GroupPrimitive3D (Primitive3DContainer aChildren) | |
constructor More... | |
const Primitive3DContainer & | getChildren () const |
data read access More... | |
virtual bool | operator== (const BasePrimitive3D &rPrimitive) const override |
compare operator More... | |
virtual Primitive3DContainer | get3DDecomposition (const geometry::ViewInformation3D &rViewInformation) const override |
local decomposition. Implementation will just return children More... | |
Public Member Functions inherited from drawinglayer::primitive3d::BasePrimitive3D | |
BasePrimitive3D () | |
virtual | ~BasePrimitive3D () override |
virtual bool | operator== (const BasePrimitive3D &rPrimitive) const |
the ==operator is mainly needed to allow testing newly-created high level primitives against their last incarnation which buffers/holds the decompositions. More... | |
bool | operator!= (const BasePrimitive3D &rPrimitive) const |
virtual basegfx::B3DRange | getB3DRange (const geometry::ViewInformation3D &rViewInformation) const |
This method is for places where using the C++ implementation directly is possible. More... | |
virtual sal_uInt32 | getPrimitive3DID () const =0 |
provide unique ID for fast identifying of known primitive implementations in renderers. More... | |
virtual Primitive3DContainer | get3DDecomposition (const geometry::ViewInformation3D &rViewInformation) const |
The default implementation returns an empty sequence. More... | |
virtual css::uno::Sequence< ::css::uno::Reference< ::css::graphic::XPrimitive3D > > SAL_CALL | getDecomposition (const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters) override |
The getDecomposition implementation for UNO API will use getDecomposition from this implementation. More... | |
virtual css::geometry::RealRectangle3D SAL_CALL | getRange (const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters) override |
the getRange default implementation will use getDecomposition to create the range information from merging getRange results from the single local decomposition primitives. More... | |
Public Member Functions inherited from comphelper::WeakComponentImplHelper< typename... Ifc > | |
virtual void SAL_CALL | acquire () noexcept override |
virtual void SAL_CALL | release () noexcept override |
virtual void SAL_CALL | dispose () noexcept final override |
virtual void SAL_CALL | addEventListener (css::uno::Reference< css::lang::XEventListener > const &rxListener) final override |
virtual void SAL_CALL | removeEventListener (css::uno::Reference< css::lang::XEventListener > const &rxListener) final override |
virtual css::uno::Any SAL_CALL | queryInterface (css::uno::Type const &rType) override |
virtual css::uno::Sequence< css::uno::Type > SAL_CALL | getTypes () override |
virtual css::uno::Sequence< sal_Int8 > SAL_CALL | getImplementationId () override |
Public Member Functions inherited from comphelper::WeakComponentImplHelperBase | |
virtual | ~WeakComponentImplHelperBase () override |
virtual void SAL_CALL | dispose () override |
virtual void SAL_CALL | addEventListener (css::uno::Reference< css::lang::XEventListener > const &rxListener) override |
virtual void SAL_CALL | removeEventListener (css::uno::Reference< css::lang::XEventListener > const &rxListener) override |
virtual css::uno::Any SAL_CALL | queryInterface (css::uno::Type const &rType) override |
virtual void | disposing (std::unique_lock< std::mutex > &) |
Public Member Functions inherited from comphelper::UnoImplBase | |
virtual | ~UnoImplBase () |
Private Attributes | |
Primitive3DContainer | maChildren |
the children. Declared private since this shall never be changed at all after construction More... | |
Additional Inherited Members | |
Protected Member Functions inherited from comphelper::WeakComponentImplHelperBase | |
void | throwIfDisposed (std::unique_lock< std::mutex > &) |
Protected Attributes inherited from comphelper::WeakComponentImplHelperBase | |
comphelper::OInterfaceContainerHelper4< css::lang::XEventListener > | maEventListeners |
Protected Attributes inherited from comphelper::UnoImplBase | |
std::mutex | m_aMutex |
bool | m_bDisposed |
GroupPrimitive3D class.
Baseclass for all grouping 3D primitives
The description/functionality is identical with the 2D case in groupprimitive2d.hxx, please see there for detailed information.
Current Basic 3D StatePrimitives are:
Definition at line 49 of file groupprimitive3d.hxx.
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explicit |
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overridevirtual |
local decomposition. Implementation will just return children
default: just return children, so all renderers not supporting group will use its content
Reimplemented from drawinglayer::primitive3d::BasePrimitive3D.
Reimplemented in drawinglayer::primitive3d::HatchTexturePrimitive3D, drawinglayer::primitive3d::HiddenGeometryPrimitive3D, and drawinglayer::primitive3d::UnifiedTransparenceTexturePrimitive3D.
Definition at line 52 of file groupprimitive3d.cxx.
References getChildren().
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inline |
data read access
Definition at line 60 of file groupprimitive3d.hxx.
References maChildren.
Referenced by drawinglayer::primitive3d::UnifiedTransparenceTexturePrimitive3D::get3DDecomposition(), get3DDecomposition(), drawinglayer::primitive3d::HiddenGeometryPrimitive3D::getB3DRange(), drawinglayer::primitive3d::UnifiedTransparenceTexturePrimitive3D::getB3DRange(), drawinglayer::primitive3d::TransformPrimitive3D::getB3DRange(), drawinglayer::primitive3d::HatchTexturePrimitive3D::impCreate3DDecomposition(), drawinglayer::processor3d::DefaultProcessor3D::impRenderBitmapTexturePrimitive3D(), drawinglayer::processor3d::DefaultProcessor3D::impRenderGradientTexturePrimitive3D(), drawinglayer::processor3d::DefaultProcessor3D::impRenderHatchTexturePrimitive3D(), drawinglayer::processor3d::DefaultProcessor3D::impRenderModifiedColorPrimitive3D(), drawinglayer::processor3d::DefaultProcessor3D::impRenderTransformPrimitive3D(), operator==(), drawinglayer::processor3d::Geometry2DExtractingProcessor::processBasePrimitive3D(), drawinglayer::processor3d::Shadow3DExtractingProcessor::processBasePrimitive3D(), and drawinglayer::processor3d::CutFindProcessor::processBasePrimitive3D().
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overridevirtual |
compare operator
The compare opertator uses the Sequence::==operator, so only checking if the references are equal.
All non-equal references are interpreted as non-equal.
Reimplemented from drawinglayer::primitive3d::BasePrimitive3D.
Reimplemented in drawinglayer::primitive3d::HatchTexturePrimitive3D, drawinglayer::primitive3d::ShadowPrimitive3D, drawinglayer::primitive3d::TexturePrimitive3D, drawinglayer::primitive3d::UnifiedTransparenceTexturePrimitive3D, drawinglayer::primitive3d::GradientTexturePrimitive3D, drawinglayer::primitive3d::BitmapTexturePrimitive3D, drawinglayer::primitive3d::TransparenceTexturePrimitive3D, drawinglayer::primitive3d::ModifiedColorPrimitive3D, and drawinglayer::primitive3d::TransformPrimitive3D.
Definition at line 39 of file groupprimitive3d.cxx.
References getChildren().
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private |
the children. Declared private since this shall never be changed at all after construction
Definition at line 53 of file groupprimitive3d.hxx.