const Primitive3DContainer & getChildren() const
data read access
HiddenGeometryPrimitive3D(const Primitive3DContainer &rChildren)
virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D &rViewInformation) const override
This method is for places where using the C++ implementation directly is possible.
virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D &rViewInformation) const override
The default implementation returns an empty sequence.
basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D &aViewInformation) const
#define PRIMITIVE3D_ID_HIDDENGEOMETRYPRIMITIVE3D
ImplPrimitive3DIDBlock(PolygonHairlinePrimitive3D, PRIMITIVE3D_ID_POLYGONHAIRLINEPRIMITIVE3D) Primitive3DContainer PolygonStrokePrimitive3D