20#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX
21#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX
std::vector< Reference< XAnimationNode > > maChildren
#define DeclPrimitive3DIDBlock()
defines for DeclPrimitive3DIDBlock and ImplPrimitive3DIDBlock Added to be able to simply change ident...
Primitive3DContainer maChildren
the children. Declared private since this shall never be changed at all after construction
const Primitive3DContainer & getChildren() const
data read access
#define DRAWINGLAYER_DLLPUBLIC
bool operator==(const XclFontData &rLeft, const XclFontData &rRight)