SwWrapDlg(weld::Window *pParent, const SfxItemSet &rSet, SwWrtShell *pSh, bool bDrawMode)
DECL_LINK(WrapTypeHdl, weld::Toggleable &, void)
std::unique_ptr< weld::MetricSpinButton > m_xLeftMarginED
virtual void ActivatePage(const SfxItemSet &rSet) override
std::unique_ptr< weld::Image > m_xWrapLeftImg
SwWrapTabPage(weld::Container *pPage, weld::DialogController *pController, const SfxItemSet &rSet)
static const WhichRangesContainer s_aWrapPageRg
std::unique_ptr< weld::MetricSpinButton > m_xBottomMarginED
std::unique_ptr< weld::MetricSpinButton > m_xTopMarginED
std::unique_ptr< weld::RadioButton > m_xWrapThroughRB
std::unique_ptr< weld::Image > m_xNoWrapImg
static std::unique_ptr< SfxTabPage > Create(weld::Container *pPage, weld::DialogController *pController, const SfxItemSet *rSet)
virtual void Reset(const SfxItemSet *rSet) override
static WhichRangesContainer GetRanges()
std::unique_ptr< weld::Image > m_xIdealWrapImg
void SetNewFrame(bool bNewFrame)
std::unique_ptr< weld::Image > m_xWrapRightImg
void SetShell(SwWrtShell *pSh)
std::unique_ptr< weld::CheckButton > m_xAllowOverlapCB
std::unique_ptr< weld::CheckButton > m_xWrapTransparentCB
std::unique_ptr< weld::RadioButton > m_xWrapParallelRB
std::unique_ptr< weld::Image > m_xWrapParallelImg
virtual ~SwWrapTabPage() override
std::unique_ptr< weld::RadioButton > m_xNoWrapRB
virtual bool FillItemSet(SfxItemSet *rSet) override
DECL_LINK(ContourHdl, weld::Toggleable &, void)
void SetFormatUsed(bool bFormat, bool bDrawMode)
std::unique_ptr< weld::RadioButton > m_xWrapLeftRB
std::unique_ptr< weld::MetricSpinButton > m_xRightMarginED
std::unique_ptr< weld::Image > m_xWrapThroughImg
std::unique_ptr< weld::RadioButton > m_xIdealWrapRB
std::unique_ptr< weld::RadioButton > m_xWrapRightRB
DECL_LINK(RangeModifyHdl, weld::MetricSpinButton &, void)
virtual DeactivateRC DeactivatePage(SfxItemSet *pSet) override
std::unique_ptr< weld::CheckButton > m_xWrapOutsideCB
std::unique_ptr< weld::CheckButton > m_xWrapAnchorOnlyCB
std::unique_ptr< weld::CheckButton > m_xWrapOutlineCB
Used by the UI to modify the document model.