std::unique_ptr< weld::Button > m_xHideBtn
virtual bool Contains(const Point &rDocPt) const override
Returns true if the point is inside the control.
virtual SwEditWin * GetEditWin() override
void SetSymbol(ButtonSymbol eTyle)
virtual const SwFrame * GetFrame() override
int m_nDelayAppearing
Before we show the control, wait a few timer ticks to avoid appearing with every mouse over...
std::unique_ptr< weld::Button > m_xShowBtn
ButtonSymbol GetSymbol() const
virtual void SetReadonly(bool) override
void ToggleOutlineContentVisibility(const bool bSubs)
virtual bool IsFocused() const override
Returns true if the control has focus.
virtual void ShowAll(bool bShow) override
virtual ~SwOutlineContentVisibilityWin() override
DECL_LINK(DelayAppearHandler, Timer *, void)
SwOutlineContentVisibilityWin(SwEditWin *pEditWin, const SwFrame *pFrame)
virtual void dispose() override
VclPtr< SwEditWin > m_pEditWin