LibreOffice Module svx (master)
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svx
inc
sdr
contact
viewobjectcontactofe3dscene.hxx
Go to the documentation of this file.
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3DSCENE_HXX
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#define INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3DSCENE_HXX
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#include <
svx/sdr/contact/viewobjectcontactofsdrobj.hxx
>
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namespace
sdr::contact
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{
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class
ViewObjectContactOfE3dScene
final :
public
ViewObjectContactOfSdrObj
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{
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// 2d primitive creator
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virtual
void
createPrimitive2DSequence
(
const
DisplayInfo
& rDisplayInfo,
drawinglayer::primitive2d::Primitive2DDecompositionVisitor
& rVisitor)
const override
;
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public
:
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// basic constructor.
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ViewObjectContactOfE3dScene
(
ObjectContact
& rObjectContact,
ViewContact
& rViewContact);
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virtual
~ViewObjectContactOfE3dScene
()
override
;
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// process this primitive: Eventually also recursively travel an existing hierarchy,
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// e.g. for group objects, scenes or pages. This method will test geometrical visibility.
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virtual
void
getPrimitive2DSequenceHierarchy
(
DisplayInfo
& rDisplayInfo,
drawinglayer::primitive2d::Primitive2DDecompositionVisitor
& rVisitor )
const override
;
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};
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}
// end of namespace sdr::contact
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#endif
// INCLUDED_SVX_INC_SDR_CONTACT_VIEWOBJECTCONTACTOFE3DSCENE_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
drawinglayer::primitive2d::Primitive2DDecompositionVisitor
sdr::contact::DisplayInfo
Definition:
displayinfo.hxx:31
sdr::contact::ObjectContact
Definition:
objectcontact.hxx:49
sdr::contact::ViewContact
Definition:
viewcontact.hxx:37
sdr::contact::ViewObjectContactOfE3dScene
Definition:
viewobjectcontactofe3dscene.hxx:29
sdr::contact::ViewObjectContactOfE3dScene::ViewObjectContactOfE3dScene
ViewObjectContactOfE3dScene(ObjectContact &rObjectContact, ViewContact &rViewContact)
Definition:
viewobjectcontactofe3dscene.cxx:53
sdr::contact::ViewObjectContactOfE3dScene::~ViewObjectContactOfE3dScene
virtual ~ViewObjectContactOfE3dScene() override
Definition:
viewobjectcontactofe3dscene.cxx:58
sdr::contact::ViewObjectContactOfE3dScene::createPrimitive2DSequence
virtual void createPrimitive2DSequence(const DisplayInfo &rDisplayInfo, drawinglayer::primitive2d::Primitive2DDecompositionVisitor &rVisitor) const override
Definition:
viewobjectcontactofe3dscene.cxx:62
sdr::contact::ViewObjectContactOfE3dScene::getPrimitive2DSequenceHierarchy
virtual void getPrimitive2DSequenceHierarchy(DisplayInfo &rDisplayInfo, drawinglayer::primitive2d::Primitive2DDecompositionVisitor &rVisitor) const override
Definition:
viewobjectcontactofe3dscene.cxx:124
sdr::contact::ViewObjectContactOfSdrObj
Definition:
viewobjectcontactofsdrobj.hxx:32
sdr::contact
viewobjectcontactofsdrobj.hxx
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