LibreOffice Module svx (master)
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include
svx
sdtakitm.hxx
Go to the documentation of this file.
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_SDTAKITM_HXX
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#define INCLUDED_SVX_SDTAKITM_HXX
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#include <
svl/eitem.hxx
>
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#include <
svx/svddef.hxx
>
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#include <
svx/svxdllapi.h
>
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enum class
SdrTextAniKind
{
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NONE
,
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Blink
,
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Scroll
,
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Alternate
,
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Slide
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};
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// - SdrTextAniKind::Blink:
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// Just blink. Direction and Amount don't effect things.
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// Frequency delay: 0 = 0.5Hz (Delay = 250).
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// Count = number of blinks. (0 = forever)
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// start inside: sal_False = begin with the blinker off, sal_True = begin with the blinker on
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// stop inside: sal_False = end with the blinker off, sal_True = end with the blinker on
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// (Only if count! = 0)
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// - SdrTextAniKind::Scroll:
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// Text just scrolls all the way through, and starts over when it is done.
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// Delay in ms: (except delay = 0 means 50ms (20Hz) default)
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// Count = number of passes (0 = go forever)
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// Direction: the direction to scroll
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// StartInside: sal_False = on the first pass, scroll the text in (not initially visible)
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// sal_True = on the first pass, the left part of the text is already visible
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// in the scroll area before starting.
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// StopInside: sal_False = on the last pass, scroll the text all the way out.
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// sal_True = on the last pass, keep the right part of the text visible.
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// (Only if count! = 0)
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// Amount: Step size in logical units. Negative values = use Pixels instead
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// of logical units. If Amount = 0, then default to 1 Pixel.
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// - SdrTextAniKind::Alternate:
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// Like SdrTextAniKind::Scroll, except don't scroll until all of the text is out,
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// but just until the last part is visible. Then, change direction and
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// scroll the text the other way.
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// Count = number of passes (number of direction changes minus 1)
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// If count = 1, this is the same as SdrTextAniKind::Scroll
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// Direction = the starting direction.
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// All Other Parameters: just like SdrTextAniKind::Scroll
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// - SdrTextAniKind::Slide:
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// Text will slide into the original position.
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// -> same as SCROLL with StartInside = sal_False, StopInside = sal_True
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// and Count = 1 (Count = 0 is interpreted as count = 1).
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// For each count > 1, the text, will be slid out backwards
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// (much like ALTERNATE) and then slid back in again.
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// StopInside is not evaluated, because inside is always stopped.
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// StartInside is not evaluated, because outside is always started.
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// All other parameters are like SdrTextAniKind::Scroll
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// StartInside, StopInside: When sal_True, the starting / final position
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// of the text depends on the anchor of the drawing object. This
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// corresponds to the position of the text in normal Paint (without scrolling).
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class
SVXCORE_DLLPUBLIC
SdrTextAniKindItem
final :
public
SfxEnumItem
<SdrTextAniKind> {
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public
:
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SdrTextAniKindItem
(
SdrTextAniKind
eKind=
SdrTextAniKind::NONE
):
SfxEnumItem
(
SDRATTR_TEXT_ANIKIND
, eKind) {}
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virtual
SdrTextAniKindItem
*
Clone
(
SfxItemPool
* pPool=
nullptr
)
const override
;
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virtual
sal_uInt16
GetValueCount
()
const override
;
// { return 5; }
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virtual
bool
QueryValue
( css::uno::Any& rVal,
sal_uInt8
nMemberId = 0 )
const override
;
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virtual
bool
PutValue
(
const
css::uno::Any& rVal,
sal_uInt8
nMemberId )
override
;
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static
OUString GetValueTextByPos(sal_uInt16 nPos);
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virtual
bool
GetPresentation
(
SfxItemPresentation
ePres,
MapUnit
eCoreMetric,
MapUnit
ePresMetric, OUString& rText,
const
IntlWrapper
&)
const override
;
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};
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
IntlWrapper
SdrTextAniKindItem
Definition:
sdtakitm.hxx:79
SdrTextAniKindItem::SdrTextAniKindItem
SdrTextAniKindItem(SdrTextAniKind eKind=SdrTextAniKind::NONE)
Definition:
sdtakitm.hxx:81
SfxEnumItemInterface::GetValueCount
virtual sal_uInt16 GetValueCount() const=0
SfxEnumItemInterface::PutValue
virtual bool PutValue(const css::uno::Any &rVal, sal_uInt8) override
SfxEnumItemInterface::QueryValue
virtual bool QueryValue(css::uno::Any &rVal, sal_uInt8=0) const override
SfxEnumItemInterface::GetPresentation
virtual bool GetPresentation(SfxItemPresentation, MapUnit, MapUnit, OUString &rText, const IntlWrapper &) const override
SfxEnumItem
SfxPoolItem::Clone
virtual SfxPoolItem * Clone(SfxItemPool *pPool=nullptr) const=0
eitem.hxx
MapUnit
MapUnit
NONE
NONE
Slide
Slide
PDFFillMode::Alternate
@ Alternate
SfxItemPresentation
SfxItemPresentation
SdrTextAniKind
SdrTextAniKind
Animation type for text frame.
Definition:
sdtakitm.hxx:29
SdrTextAniKind::NONE
@ NONE
SdrTextAniKind::Blink
@ Blink
no animation
DragFullOptions::Scroll
@ Scroll
SfxItemPool
svddef.hxx
SDRATTR_TEXT_ANIKIND
constexpr TypedWhichId< SdrTextAniKindItem > SDRATTR_TEXT_ANIKIND(SDRATTR_MISC_FIRST+14)
svxdllapi.h
SVXCORE_DLLPUBLIC
#define SVXCORE_DLLPUBLIC
Definition:
svxdllapi.h:35
sal_uInt8
unsigned char sal_uInt8
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