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sdrole2primitive2d.hxx
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19 
20 #ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
21 #define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
22 
26 
27 
28 // predefines
29 
30 
31 namespace drawinglayer
32 {
33  namespace primitive2d
34  {
36  {
37  private:
41 
42  public:
44  const Primitive2DContainer& rOLEContent,
45  const basegfx::B2DHomMatrix& rTransform,
46  const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute);
47 
48  // data access
49  const Primitive2DContainer& getOLEContent() const { return maOLEContent; }
50  const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
52 
53  // compare operator
54  virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
55 
56  // local decomposition.
57  virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& aViewInformation) const override;
58 
59  // provide unique ID
61  };
62  } // end of namespace primitive2d
63 } // end of namespace drawinglayer
64 
65 
66 #endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
67 
68 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
#define DeclPrimitive2DIDBlock()
const attribute::SdrLineFillShadowTextAttribute & getSdrLFSTAttribute() const
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
const basegfx::B2DHomMatrix & getTransform() const
virtual void get2DDecomposition(Primitive2DDecompositionVisitor &rVisitor, const geometry::ViewInformation2D &aViewInformation) const override
attribute::SdrLineFillShadowTextAttribute const maSdrLFSTAttribute
SdrOle2Primitive2D(const Primitive2DContainer &rOLEContent, const basegfx::B2DHomMatrix &rTransform, const attribute::SdrLineFillShadowTextAttribute &rSdrLFSTAttribute)
const Primitive2DContainer & getOLEContent() const