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EnhancedCustomShape3d.cxx File Reference
#include "EnhancedCustomShape3d.hxx"
#include <o3tl/unit_conversion.hxx>
#include <svx/deflt3d.hxx>
#include <svx/svdmodel.hxx>
#include <tools/poly.hxx>
#include <svx/svditer.hxx>
#include <svx/svdobj.hxx>
#include <svx/svdoashp.hxx>
#include <svl/itemset.hxx>
#include <svl/whiter.hxx>
#include <svx/xfillit0.hxx>
#include <svx/xlineit0.hxx>
#include <svx/xsflclit.hxx>
#include <svx/xbtmpit.hxx>
#include <svx/xflclit.hxx>
#include <svx/svdopath.hxx>
#include <svx/svddef.hxx>
#include <svx/svx3ditems.hxx>
#include <extrud3d.hxx>
#include <svx/xflbmtit.hxx>
#include <svx/xlnclit.hxx>
#include <svx/sdasitm.hxx>
#include <svx/scene3d.hxx>
#include <com/sun/star/drawing/Position3D.hpp>
#include <com/sun/star/drawing/Direction3D.hpp>
#include <com/sun/star/drawing/NormalsKind.hpp>
#include <com/sun/star/drawing/ShadeMode.hpp>
#include <svx/sdr/properties/properties.hxx>
#include <com/sun/star/drawing/EnhancedCustomShapeParameterPair.hpp>
#include <com/sun/star/drawing/EnhancedCustomShapeMetalType.hpp>
#include <com/sun/star/drawing/ProjectionMode.hpp>
#include <basegfx/color/bcolor.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>
#include <basegfx/range/b2drange.hxx>
#include <sdr/primitive2d/sdrattributecreator.hxx>
#include <drawinglayer/attribute/sdrlineattribute.hxx>
#include <drawinglayer/attribute/sdrlinestartendattribute.hxx>
#include <svx/xlnwtit.hxx>
#include <svx/xlntrit.hxx>
#include <svx/xfltrit.hxx>
#include <unotools/configmgr.hxx>
Include dependency graph for EnhancedCustomShape3d.cxx:

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