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| InteractiveSequence (const css::uno::Reference< css::animations::XTimeContainer > &xSequenceRoot, MainSequence *pMainSequence) |
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virtual void | rebuild () override |
| this method rebuilds the animation nodes More...
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SAL_DLLPRIVATE | EffectSequenceHelper () |
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SAL_DLLPRIVATE | EffectSequenceHelper (css::uno::Reference< css::animations::XTimeContainer > xSequenceRoot) |
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virtual SAL_DLLPRIVATE | ~EffectSequenceHelper () |
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virtual SAL_DLLPRIVATE css::uno::Reference< css::animations::XAnimationNode > | getRootNode () |
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SAL_DLLPRIVATE CustomAnimationEffectPtr | append (const CustomAnimationPresetPtr &pDescriptor, const css::uno::Any &rTarget, double fDuration) |
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SAL_DLLPRIVATE CustomAnimationEffectPtr | append (const SdrPathObj &rPathObj, const css::uno::Any &rTarget, double fDuration, const OUString &rPresetId) |
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void | append (const CustomAnimationEffectPtr &pEffect) |
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SAL_DLLPRIVATE void | replace (const CustomAnimationEffectPtr &pEffect, const CustomAnimationPresetPtr &pDescriptor, double fDuration) |
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SAL_DLLPRIVATE void | replace (const CustomAnimationEffectPtr &pEffect, const CustomAnimationPresetPtr &pDescriptor, const OUString &rPresetSubType, double fDuration) |
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SAL_DLLPRIVATE void | remove (const CustomAnimationEffectPtr &pEffect) |
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SAL_DLLPRIVATE void | moveToBeforeEffect (const CustomAnimationEffectPtr &pEffect, const CustomAnimationEffectPtr &pInsertBefore) |
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SAL_DLLPRIVATE void | create (const css::uno::Reference< css::animations::XAnimationNode > &xNode) |
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SAL_DLLPRIVATE void | createEffectsequence (const css::uno::Reference< css::animations::XAnimationNode > &xNode) |
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SAL_DLLPRIVATE void | processAfterEffect (const css::uno::Reference< css::animations::XAnimationNode > &xNode) |
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SAL_DLLPRIVATE void | createEffects (const css::uno::Reference< css::animations::XAnimationNode > &xNode) |
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SAL_DLLPRIVATE sal_Int32 | getCount () const |
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virtual SAL_DLLPRIVATE CustomAnimationEffectPtr | findEffect (const css::uno::Reference< css::animations::XAnimationNode > &xNode) const |
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virtual SAL_DLLPRIVATE bool | disposeShape (const css::uno::Reference< css::drawing::XShape > &xShape) |
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virtual SAL_DLLPRIVATE void | insertTextRange (const css::uno::Any &aTarget) |
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virtual SAL_DLLPRIVATE void | disposeTextRange (const css::uno::Any &aTarget) |
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virtual SAL_DLLPRIVATE bool | hasEffect (const css::uno::Reference< css::drawing::XShape > &xShape) |
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virtual SAL_DLLPRIVATE void | onTextChanged (const css::uno::Reference< css::drawing::XShape > &xShape) |
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virtual SAL_DLLPRIVATE void | rebuild () |
| this method rebuilds the animation nodes More...
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SAL_DLLPRIVATE EffectSequence::iterator | getBegin () |
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SAL_DLLPRIVATE EffectSequence::iterator | getEnd () |
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SAL_DLLPRIVATE EffectSequence::iterator | find (const CustomAnimationEffectPtr &pEffect) |
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SAL_DLLPRIVATE EffectSequence & | getSequence () |
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SAL_DLLPRIVATE void | addListener (ISequenceListener *pListener) |
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SAL_DLLPRIVATE void | removeListener (ISequenceListener *pListener) |
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SAL_DLLPRIVATE CustomAnimationTextGroupPtr | findGroup (sal_Int32 nGroupId) |
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CustomAnimationTextGroupPtr | createTextGroup (const CustomAnimationEffectPtr &pEffect, sal_Int32 nTextGrouping, double fTextGroupingAuto, bool bAnimateForm, bool bTextReverse) |
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SAL_DLLPRIVATE void | setTextGrouping (const CustomAnimationTextGroupPtr &pTextGroup, sal_Int32 nTextGrouping) |
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SAL_DLLPRIVATE void | setAnimateForm (const CustomAnimationTextGroupPtr &pTextGroup, bool bAnimateForm) |
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SAL_DLLPRIVATE void | setTextGroupingAuto (const CustomAnimationTextGroupPtr &pTextGroup, double fTextGroupingAuto) |
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SAL_DLLPRIVATE void | setTextReverse (const CustomAnimationTextGroupPtr &pTextGroup, bool bAnimateForm) |
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SAL_DLLPRIVATE sal_Int32 | getSequenceType () const |
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SAL_DLLPRIVATE const css::uno::Reference< css::drawing::XShape > & | getTriggerShape () const |
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SAL_DLLPRIVATE void | setTriggerShape (const css::uno::Reference< css::drawing::XShape > &xTrigger) |
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virtual SAL_DLLPRIVATE sal_Int32 | getOffsetFromEffect (const CustomAnimationEffectPtr &xEffect) const |
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virtual SAL_DLLPRIVATE CustomAnimationEffectPtr | getEffectFromOffset (sal_Int32 nOffset) const |
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Definition at line 351 of file CustomAnimationEffect.hxx.