20#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX
21#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX
67 void impCreateSlices();
#define DeclPrimitive3DIDBlock()
defines for DeclPrimitive3DIDBlock and ImplPrimitive3DIDBlock Added to be able to simply change ident...
SdrExtrudePrimitive3D class.
bool getSmoothLids() const
bool getSmoothNormals() const
const basegfx::B2DPolyPolygon & getPolyPolygon() const
data read access
double getBackScale() const
double getDiagonal() const
bool getCloseFront() const
std::optional< geometry::ViewInformation3D > mpLastRLGViewInformation
decomposition data when ReducedLineGeometry is used, see get3DDecomposition
bool getCharacterMode() const
basegfx::B2DPolyPolygon maCorrectedPolyPolygon
geometry helper for slices
bool getCloseBack() const
basegfx::B2DPolyPolygon maPolyPolygon
primitive geometry data
#define DRAWINGLAYER_DLLPUBLIC
::std::vector< Slice3D > Slice3DVector
typedef for a group of Slice3Ds
bool operator==(const XclFontData &rLeft, const XclFontData &rRight)