20#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
21#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
BufferedDecompositionPrimitive3D class.
attribute::Sdr3DObjectAttribute maSdr3DObjectAttribute
basegfx::B2DVector maTextureSize
const basegfx::B3DHomMatrix & getTransform() const
data read access
const basegfx::B2DVector & getTextureSize() const
basegfx::B3DHomMatrix maTransform
object surface attributes
attribute::SdrLineFillShadowAttribute3D maSdrLFSAttribute
const attribute::Sdr3DObjectAttribute & getSdr3DObjectAttribute() const
const attribute::SdrLineFillShadowAttribute3D & getSdrLFSAttribute() const
#define DRAWINGLAYER_DLLPUBLIC
basegfx::B2DHomMatrix maTransform
the geometric definition
::std::vector< Slice3D > Slice3DVector
typedef for a group of Slice3Ds
bool operator==(const XclFontData &rLeft, const XclFontData &rRight)