LibreOffice Module drawinglayer (master) 1
sdrprimitive3d.hxx
Go to the documentation of this file.
1/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2/*
3 * This file is part of the LibreOffice project.
4 *
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 *
9 * This file incorporates work covered by the following license notice:
10 *
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 */
19
20#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
21#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
22
24
31
32
33namespace drawinglayer
34{
41 namespace primitive3d
42 {
44 {
45 private:
51
52 protected:
56 basegfx::B3DRange getStandard3DRange() const;
57
61 basegfx::B3DRange get3DRangeFromSlices(const Slice3DVector& rSlices) const;
62
63 public:
66 basegfx::B3DHomMatrix aTransform,
67 const basegfx::B2DVector& rTextureSize,
69 const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute);
70
73 const basegfx::B2DVector& getTextureSize() const { return maTextureSize; }
74 const attribute::SdrLineFillShadowAttribute3D& getSdrLFSAttribute() const { return maSdrLFSAttribute; }
75 const attribute::Sdr3DObjectAttribute& getSdr3DObjectAttribute() const { return maSdr3DObjectAttribute; }
76
78 virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
79 };
80 } // end of namespace primitive3d
81} // end of namespace drawinglayer
82
83
84#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
85
86/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
attribute::Sdr3DObjectAttribute maSdr3DObjectAttribute
const basegfx::B3DHomMatrix & getTransform() const
data read access
const basegfx::B2DVector & getTextureSize() const
basegfx::B3DHomMatrix maTransform
object surface attributes
attribute::SdrLineFillShadowAttribute3D maSdrLFSAttribute
const attribute::Sdr3DObjectAttribute & getSdr3DObjectAttribute() const
const attribute::SdrLineFillShadowAttribute3D & getSdrLFSAttribute() const
#define DRAWINGLAYER_DLLPUBLIC
basegfx::B2DHomMatrix maTransform
the geometric definition
::std::vector< Slice3D > Slice3DVector
typedef for a group of Slice3Ds
bool operator==(const XclFontData &rLeft, const XclFontData &rRight)