51 virtual bool draw(
double fAlpha,
52 const ::basegfx::B2DPoint& rPos,
53 const ::basegfx::B2DHomMatrix& rTransform ) = 0;
71 virtual bool draw(
double fAlpha,
72 const ::basegfx::B2DPoint& rPos,
73 const ::basegfx::B2DRange& rArea,
74 const ::basegfx::B2DHomMatrix& rTransform ) = 0;
91 virtual bool draw(
double fAlpha,
92 const ::basegfx::B2DPoint& rPos,
93 const ::basegfx::B2DPolyPolygon& rClipPoly,
94 const ::basegfx::B2DHomMatrix& rTransform ) = 0;
virtual bool draw(double fAlpha, const ::basegfx::B2DPoint &rPos, const ::basegfx::B2DPolyPolygon &rClipPoly, const ::basegfx::B2DHomMatrix &rTransform)=0
Render the surface content to screen.
virtual bool draw(double fAlpha, const ::basegfx::B2DPoint &rPos, const ::basegfx::B2DHomMatrix &rTransform)=0
Render the surface content to screen.
virtual bool draw(double fAlpha, const ::basegfx::B2DPoint &rPos, const ::basegfx::B2DRange &rArea, const ::basegfx::B2DHomMatrix &rTransform)=0
Render the surface content to screen.
virtual void setColorBufferDirty()=0
Notify the proxy that the color buffer has changed.