LibreOffice Module canvas (master) 1
canvascustomsprite.cxx
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1/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2/*
3 * This file is part of the LibreOffice project.
4 *
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
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8 *
9 * This file incorporates work covered by the following license notice:
10 *
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 */
19
20
21#include <sal/config.h>
22
26#include <vcl/outdev.hxx>
27
29
30using namespace ::com::sun::star;
31
32
33namespace vclcanvas
34{
35
36 CanvasCustomSprite::CanvasCustomSprite( const geometry::RealSize2D& rSpriteSize,
37 rendering::XGraphicDevice& rDevice,
38 const ::canvas::SpriteSurface::Reference& rOwningSpriteCanvas,
39 const OutDevProviderSharedPtr& rOutDevProvider,
40 bool bShowSpriteBounds )
41 {
42 ENSURE_OR_THROW( rOwningSpriteCanvas &&
43 rOutDevProvider,
44 "CanvasCustomSprite::CanvasCustomSprite(): Invalid sprite canvas" );
45
46 // setup back buffer
47
48
49 const ::Size aSize(
50 static_cast<sal_Int32>( std::max( 1.0,
51 ceil( rSpriteSize.Width ))), // round up to nearest int,
52 // enforce sprite to have at
53 // least (1,1) pixel size
54 static_cast<sal_Int32>( std::max( 1.0,
55 ceil( rSpriteSize.Height ))) );
56
57 // create content backbuffer in screen depth
58 BackBufferSharedPtr pBackBuffer = std::make_shared<BackBuffer>( rOutDevProvider->getOutDev() );
59 pBackBuffer->setSize( aSize );
60
61 // create mask backbuffer
62 BackBufferSharedPtr pBackBufferMask = std::make_shared<BackBuffer>( rOutDevProvider->getOutDev() );
63 pBackBufferMask->setSize( aSize );
64
65 // TODO(F1): Implement alpha vdev (could prolly enable
66 // antialiasing again, then)
67
68 // disable font antialiasing (causes ugly shadows otherwise)
69 pBackBuffer->getOutDev().SetAntialiasing( AntialiasingFlags::DisableText );
70 pBackBufferMask->getOutDev().SetAntialiasing( AntialiasingFlags::DisableText );
71
72 // set mask vdev drawmode, such that everything is painted
73 // black. That leaves us with a binary image, white for
74 // background, black for painted content
75 pBackBufferMask->getOutDev().SetDrawMode( DrawModeFlags::BlackLine | DrawModeFlags::BlackFill | DrawModeFlags::BlackText |
76 DrawModeFlags::BlackGradient | DrawModeFlags::BlackBitmap );
77
78
79 // setup canvas helper
80
81
82 // always render into back buffer, don't preserve state (it's
83 // our private VDev, after all), have notion of alpha
84 maCanvasHelper.init( rDevice,
85 pBackBuffer,
86 false,
87 true );
88 maCanvasHelper.setBackgroundOutDev( pBackBufferMask );
89
90
91 // setup sprite helper
92
93
94 maSpriteHelper.init( rSpriteSize,
95 rOwningSpriteCanvas,
96 pBackBuffer,
97 pBackBufferMask,
98 bShowSpriteBounds );
99
100 // clear sprite to 100% transparent
101 maCanvasHelper.clear();
102 }
103
105 {
106 return "VCLCanvas.CanvasCustomSprite";
107 }
108
109 sal_Bool SAL_CALL CanvasCustomSprite::supportsService( const OUString& ServiceName )
110 {
111 return cppu::supportsService( this, ServiceName );
112 }
113
114 uno::Sequence< OUString > SAL_CALL CanvasCustomSprite::getSupportedServiceNames()
115 {
116 return { "com.sun.star.rendering.CanvasCustomSprite" };
117 }
118
119 // Sprite
121 bool bBufferedUpdate ) const
122 {
123 SolarMutexGuard aGuard;
124
125 redraw( rOutDev, maSpriteHelper.getPosPixel(), bBufferedUpdate );
126 }
127
129 const ::basegfx::B2DPoint& rOrigOutputPos,
130 bool bBufferedUpdate ) const
131 {
132 SolarMutexGuard aGuard;
133
134 maSpriteHelper.redraw( rOutDev,
135 rOrigOutputPos,
137 bBufferedUpdate );
138
139 mbSurfaceDirty = false;
140 }
141
143 const rendering::ViewState& viewState,
144 const rendering::RenderState& renderState,
145 const ::Point& rPt,
146 const ::Size& rSz,
147 const GraphicAttr& rAttr ) const
148 {
149 SolarMutexGuard aGuard;
150
151 mbSurfaceDirty = true;
152
153 return maCanvasHelper.repaint( rGrf, viewState, renderState, rPt, rSz, rAttr );
154 }
155
156}
157
158/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
virtual css::uno::Sequence< OUString > SAL_CALL getSupportedServiceNames() override
virtual OUString SAL_CALL getImplementationName() override
virtual void redraw(OutputDevice &rOutDev, bool bBufferedUpdate) const override
virtual bool repaint(const GraphicObjectSharedPtr &rGrf, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState, const ::Point &rPt, const ::Size &rSz, const GraphicAttr &rAttr) const override
virtual sal_Bool SAL_CALL supportsService(const OUString &ServiceName) override
CanvasCustomSprite(const css::geometry::RealSize2D &rSpriteSize, css::rendering::XGraphicDevice &rDevice, const ::canvas::SpriteSurface::Reference &rOwningSpriteCanvas, const OutDevProviderSharedPtr &rOutDevProvider, bool bShowSpriteBounds)
#define ENSURE_OR_THROW(c, m)
#define max(a, b)
Definition: dx_winstuff.hxx:43
bool CPPUHELPER_DLLPUBLIC supportsService(css::lang::XServiceInfo *implementation, rtl::OUString const &name)
std::shared_ptr< OutDevProvider > OutDevProviderSharedPtr
std::shared_ptr< GraphicObject > GraphicObjectSharedPtr
std::shared_ptr< BackBuffer > BackBufferSharedPtr
Definition: backbuffer.hxx:47
unsigned char sal_Bool