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| CanvasCustomSprite (const css::geometry::RealSize2D &rSpriteSize, css::rendering::XGraphicDevice &rDevice, const ::canvas::SpriteSurface::Reference &rOwningSpriteCanvas, const OutDevProviderSharedPtr &rOutDevProvider, bool bShowSpriteBounds) |
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virtual OUString SAL_CALL | getImplementationName () override |
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virtual sal_Bool SAL_CALL | supportsService (const OUString &ServiceName) override |
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virtual css::uno::Sequence< OUString > SAL_CALL | getSupportedServiceNames () override |
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virtual void | redraw (OutputDevice &rOutDev, bool bBufferedUpdate) const override |
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virtual void | redraw (OutputDevice &rOutDev, const ::basegfx::B2DPoint &rPos, bool bBufferedUpdate) const override |
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virtual bool | repaint (const GraphicObjectSharedPtr &rGrf, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState, const ::Point &rPt, const ::Size &rSz, const GraphicAttr &rAttr) const override |
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| CanvasCustomSpriteBase () |
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virtual void | disposeThis () override |
| Object is being disposed. More...
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virtual void SAL_CALL | clear () override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | drawBitmap (const css::uno::Reference< css::rendering::XBitmap > &xBitmap, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState) override |
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virtual void SAL_CALL | setAlpha (double alpha) override |
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virtual void SAL_CALL | move (const css::geometry::RealPoint2D &aNewPos, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState) override |
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virtual void SAL_CALL | transform (const css::geometry::AffineMatrix2D &aTransformation) override |
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virtual void SAL_CALL | clip (const css::uno::Reference< css::rendering::XPolyPolygon2D > &aClip) override |
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virtual void SAL_CALL | setPriority (double nPriority) override |
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virtual void SAL_CALL | show () override |
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virtual void SAL_CALL | hide () override |
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virtual css::uno::Reference< css::rendering::XCanvas > SAL_CALL | getContentCanvas () override |
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virtual bool | isAreaUpdateOpaque (const ::basegfx::B2DRange &rUpdateArea) const override |
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virtual bool | isContentChanged () const override |
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virtual ::basegfx::B2DPoint | getPosPixel () const override |
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virtual ::basegfx::B2DVector | getSizePixel () const override |
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virtual ::basegfx::B2DRange | getUpdateArea () const override |
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virtual double | getPriority () const override |
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virtual css::uno::Sequence< sal_Int8 > SAL_CALL | getData (css::rendering::IntegerBitmapLayout &bitmapLayout, const css::geometry::IntegerRectangle2D &rect) override |
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virtual void SAL_CALL | setData (const css::uno::Sequence< sal_Int8 > &, const css::rendering::IntegerBitmapLayout &bitmapLayout, const css::geometry::IntegerRectangle2D &rect) override |
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virtual void SAL_CALL | setPixel (const css::uno::Sequence< sal_Int8 > &, const css::rendering::IntegerBitmapLayout &bitmapLayout, const css::geometry::IntegerPoint2D &pos) override |
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virtual css::uno::Sequence< sal_Int8 > SAL_CALL | getPixel (css::rendering::IntegerBitmapLayout &bitmapLayout, const css::geometry::IntegerPoint2D &pos) override |
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virtual css::rendering::IntegerBitmapLayout SAL_CALL | getMemoryLayout () override |
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virtual void SAL_CALL | copyRect (const css::uno::Reference< css::rendering::XBitmapCanvas > &sourceCanvas, const css::geometry::RealRectangle2D &sourceRect, const css::rendering::ViewState &sourceViewState, const css::rendering::RenderState &sourceRenderState, const css::geometry::RealRectangle2D &destRect, const css::rendering::ViewState &destViewState, const css::rendering::RenderState &destRenderState) override |
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virtual css::geometry::IntegerSize2D SAL_CALL | getSize () override |
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virtual sal_Bool SAL_CALL | hasAlpha () override |
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virtual css::uno::Reference< css::rendering::XBitmap > SAL_CALL | getScaledBitmap (const css::geometry::RealSize2D &newSize, sal_Bool beFast) override |
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| CanvasBase () |
| Create CanvasBase. More...
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virtual void | disposeThis () override |
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virtual void SAL_CALL | clear () override |
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virtual void SAL_CALL | drawPoint (const css::geometry::RealPoint2D &aPoint, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState) override |
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virtual void SAL_CALL | drawLine (const css::geometry::RealPoint2D &aStartPoint, const css::geometry::RealPoint2D &aEndPoint, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState) override |
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virtual void SAL_CALL | drawBezier (const css::geometry::RealBezierSegment2D &aBezierSegment, const css::geometry::RealPoint2D &aEndPoint, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | drawPolyPolygon (const css::uno::Reference< css::rendering::XPolyPolygon2D > &xPolyPolygon, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | strokePolyPolygon (const css::uno::Reference< css::rendering::XPolyPolygon2D > &xPolyPolygon, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState, const css::rendering::StrokeAttributes &strokeAttributes) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | strokeTexturedPolyPolygon (const css::uno::Reference< css::rendering::XPolyPolygon2D > &xPolyPolygon, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState, const css::uno::Sequence< css::rendering::Texture > &textures, const css::rendering::StrokeAttributes &strokeAttributes) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | strokeTextureMappedPolyPolygon (const css::uno::Reference< css::rendering::XPolyPolygon2D > &xPolyPolygon, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState, const css::uno::Sequence< css::rendering::Texture > &textures, const css::uno::Reference< css::geometry::XMapping2D > &xMapping, const css::rendering::StrokeAttributes &strokeAttributes) override |
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virtual css::uno::Reference< css::rendering::XPolyPolygon2D > SAL_CALL | queryStrokeShapes (const css::uno::Reference< css::rendering::XPolyPolygon2D > &xPolyPolygon, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState, const css::rendering::StrokeAttributes &strokeAttributes) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | fillPolyPolygon (const css::uno::Reference< css::rendering::XPolyPolygon2D > &xPolyPolygon, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | fillTexturedPolyPolygon (const css::uno::Reference< css::rendering::XPolyPolygon2D > &xPolyPolygon, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState, const css::uno::Sequence< css::rendering::Texture > &textures) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | fillTextureMappedPolyPolygon (const css::uno::Reference< css::rendering::XPolyPolygon2D > &xPolyPolygon, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState, const css::uno::Sequence< css::rendering::Texture > &textures, const css::uno::Reference< css::geometry::XMapping2D > &xMapping) override |
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virtual css::uno::Reference< css::rendering::XCanvasFont > SAL_CALL | createFont (const css::rendering::FontRequest &fontRequest, const css::uno::Sequence< css::beans::PropertyValue > &extraFontProperties, const css::geometry::Matrix2D &fontMatrix) override |
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virtual css::uno::Sequence< css::rendering::FontInfo > SAL_CALL | queryAvailableFonts (const css::rendering::FontInfo &aFilter, const css::uno::Sequence< css::beans::PropertyValue > &aFontProperties) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | drawText (const css::rendering::StringContext &text, const css::uno::Reference< css::rendering::XCanvasFont > &xFont, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState, sal_Int8 textDirection) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | drawTextLayout (const css::uno::Reference< css::rendering::XTextLayout > &laidOutText, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | drawBitmap (const css::uno::Reference< css::rendering::XBitmap > &xBitmap, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState) override |
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virtual css::uno::Reference< css::rendering::XCachedPrimitive > SAL_CALL | drawBitmapModulated (const css::uno::Reference< css::rendering::XBitmap > &xBitmap, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState) override |
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virtual css::uno::Reference< css::rendering::XGraphicDevice > SAL_CALL | getDevice () override |
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