Some things multiple-inherit from VclAbstractDialog and OutputDevice, so we need to use virtual inher...
 
Buffers drawing on a vcl::RenderContext using a VirtualDevice.
 
VclPtr< vcl::Window > m_pWindow
 
ScopedVclPtr< VirtualDevice > m_pBuffer
 
vcl::RenderContext & m_rRenderContext
 
void Dispose(const T &xInterface)
 
HSLColor operator*(double nFactor, const HSLColor &rRHS)