LibreOffice Module vcl (master) 1
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#include <vcl/opengl/OpenGLHelper.hxx>
#include <config_vclplug.h>
#include <osl/file.hxx>
#include <rtl/bootstrap.hxx>
#include <rtl/digest.h>
#include <rtl/strbuf.hxx>
#include <rtl/ustring.hxx>
#include <sal/log.hxx>
#include <tools/stream.hxx>
#include <config_folders.h>
#include <memory>
#include <vcl/filter/PngImageWriter.hxx>
#include <vcl/svapp.hxx>
#include <officecfg/Office/Common.hxx>
#include <com/sun/star/util/XFlushable.hpp>
#include <com/sun/star/configuration/theDefaultProvider.hpp>
#include <stdarg.h>
#include <string_view>
#include <vector>
#include <unordered_map>
#include <opengl/zone.hxx>
#include <vcl/opengl/OpenGLWrapper.hxx>
#include <vcl/opengl/OpenGLContext.hxx>
#include <desktop/crashreport.hxx>
#include <bitmap/BitmapWriteAccess.hxx>
#include <watchdog.hxx>
#include <vcl/skia/SkiaHelper.hxx>
#include <salinst.hxx>
#include <svdata.hxx>
#include "GLMHelper.hxx"
Go to the source code of this file.
Functions | |
static void | addPreamble (OString &rShaderSource, std::string_view rPreamble) |
std::ostream & | operator<< (std::ostream &rStrm, const glm::vec4 &rPos) |
std::ostream & | operator<< (std::ostream &rStrm, const glm::vec3 &rPos) |
std::ostream & | operator<< (std::ostream &rStrm, const glm::mat4 &rMatrix) |
Variables | |
static bool volatile | gbInShaderCompile = false |
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static |
Definition at line 140 of file OpenGLHelper.cxx.
References SAL_WARN_IF.
Referenced by OpenGLHelper::LoadShaders().
std::ostream & operator<< | ( | std::ostream & | rStrm, |
const glm::mat4 & | rMatrix | ||
) |
Definition at line 643 of file OpenGLHelper.cxx.
std::ostream & operator<< | ( | std::ostream & | rStrm, |
const glm::vec3 & | rPos | ||
) |
Definition at line 637 of file OpenGLHelper.cxx.
References rStrm.
std::ostream & operator<< | ( | std::ostream & | rStrm, |
const glm::vec4 & | rPos | ||
) |
Definition at line 631 of file OpenGLHelper.cxx.
References rStrm.
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static |
Definition at line 49 of file OpenGLHelper.cxx.
Referenced by OpenGLZone::checkDebug(), OpenGLZone::getCrashWatchdogTimingsValues(), and OpenGLHelper::LoadShaders().