20#ifndef INCLUDED_SW_SOURCE_CORE_ACCESS_ACCFRAMEBASE_HXX
21#define INCLUDED_SW_SOURCE_CORE_ACCESS_ACCFRAMEBASE_HXX
38 virtual void GetStates( sal_Int64& rStateSet )
override;
59 virtual void Dispose(
bool bRecursive,
bool bCanSkipInvisible =
true)
override;
virtual void Notify(const SfxHint &) override
virtual void InvalidateCursorPos_() override
virtual void GetStates(sal_Int64 &rStateSet) override
virtual ~SwAccessibleFrameBase() override
virtual void InvalidateFocus_() override
SwAccessibleFrameBase(std::shared_ptr< SwAccessibleMap > const &pInitMap, sal_Int16 nInitRole, const SwFlyFrame *pFlyFrame)
virtual bool HasCursor() override
SwFlyFrame * getFlyFrame() const
virtual bool SetSelectedState(bool bSelected) override
virtual void Dispose(bool bRecursive, bool bCanSkipInvisible=true) override
static SwNodeType GetNodeType(const SwFlyFrame *pFlyFrame)
general base class for all free-flowing frames
PaM is Point and Mark: a selection of the document model.