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viewpt3d.hxx
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19
20#ifndef INCLUDED_SVX_VIEWPT3D_HXX
21#define INCLUDED_SVX_VIEWPT3D_HXX
22
23#include <svx/svxdllapi.h>
27#include <tools/gen.hxx>
28
29// predefines
30namespace basegfx { class B3DRange; } // end of namespace basegfx
31
32/*************************************************************************
33|*
34|* enums for projection
35|*
36\************************************************************************/
37
39
40
41/*************************************************************************
42|*
43|* 3D viewport according to PHIGS
44|*
45\************************************************************************/
46
48{
49 protected:
50 basegfx::B3DHomMatrix aViewTf; // the real transformations matrix
51 basegfx::B3DPoint aVRP; // View Reference Point
52 basegfx::B3DVector aVPN; // View Plane Normal
53 basegfx::B3DVector aVUV; // View Up Vector
54 basegfx::B3DPoint aPRP; // Projection Reference Point(View-coordinates)
55 // up to now only the z-coordinate is considered
56
57 ProjectionType eProjection; // kind of the projection
58 tools::Rectangle aDeviceRect; // position and size of the output area
59
60 struct
61 {
62 double X, Y, W, H; // position and size of the view window
63 } aViewWin; // in view coordinates
64
65 basegfx::B3DPoint aViewPoint; //observers position in world coordinates;
66 // is calculated by the transformation
67 bool bTfValid; // flag, if transformation is valid
68
69 public:
70 Viewport3D();
71
72 void SetVRP(const basegfx::B3DPoint& rNewVRP);
73 void SetVPN(const basegfx::B3DVector& rNewVPN);
74 void SetVUV(const basegfx::B3DVector& rNewVUV);
75 void SetPRP(const basegfx::B3DPoint& rNewPRP);
76
77 const basegfx::B3DPoint& GetVRP() const { return aVRP; }
78 const basegfx::B3DVector& GetVUV() const { return aVUV; }
79
81 { eProjection = ePrj; bTfValid = false; }
82 ProjectionType GetProjection() const { return eProjection; }
83
84 void SetViewWindow(double fX, double fY, double fW, double fH);
85
86 void SetDeviceWindow(const tools::Rectangle& rRect);
87 const tools::Rectangle& GetDeviceWindow() const { return aDeviceRect; }
88
89 // returns observers position in world coordinates
90 const basegfx::B3DPoint& GetViewPoint();
91};
92
93#endif // INCLUDED_SVX_VIEWPT3D_HXX
94
95/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
basegfx::B3DPoint aPRP
Definition: viewpt3d.hxx:54
basegfx::B3DPoint aVRP
Definition: viewpt3d.hxx:51
void SetProjection(ProjectionType ePrj)
Definition: viewpt3d.hxx:80
basegfx::B3DPoint aViewPoint
Definition: viewpt3d.hxx:65
ProjectionType GetProjection() const
Definition: viewpt3d.hxx:82
basegfx::B3DHomMatrix aViewTf
Definition: viewpt3d.hxx:50
const basegfx::B3DVector & GetVUV() const
Definition: viewpt3d.hxx:78
ProjectionType eProjection
Definition: viewpt3d.hxx:57
double H
Definition: viewpt3d.hxx:62
const basegfx::B3DPoint & GetVRP() const
Definition: viewpt3d.hxx:77
basegfx::B3DVector aVPN
Definition: viewpt3d.hxx:52
bool bTfValid
Definition: viewpt3d.hxx:67
const tools::Rectangle & GetDeviceWindow() const
Definition: viewpt3d.hxx:87
basegfx::B3DVector aVUV
Definition: viewpt3d.hxx:53
tools::Rectangle aDeviceRect
Definition: viewpt3d.hxx:58
#define Y
#define SVXCORE_DLLPUBLIC
Definition: svxdllapi.h:35
ProjectionType
Definition: viewpt3d.hxx:38