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view3d.hxx
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19 
20 #ifndef INCLUDED_SVX_VIEW3D_HXX
21 #define INCLUDED_SVX_VIEW3D_HXX
22 
23 #include <svx/svdview.hxx>
24 #include <svx/deflt3d.hxx>
26 #include <svx/svxdllapi.h>
27 #include <memory>
28 
29 /*
30  * Forward declarations
31  */
32 
33 class E3dObject;
34 class E3dScene;
36 
42 {
44  MouseEvent aMouseEvent; // The parameters of the last Events (Mouse, Keyboard)
45 
46  // Migrate selections
47  std::unique_ptr<Impl3DMirrorConstructOverlay> mpMirrorOverlay;
48 
49 protected:
50  void InitView();
51 
52  void ImpCreate3DObject(E3dScene* pScene, SdrObject* pObj, bool bExtrude, double fDepth, basegfx::B2DHomMatrix const & rLatheMat);
53  void ImpCreateSingle3DObjectFlat(E3dScene* pScene, SdrObject* pObj, bool bExtrude, double fDepth, basegfx::B2DHomMatrix const & rLatheMat);
54  void ImpChangeSomeAttributesFor3DConversion(SdrObject* pObj);
55  void ImpChangeSomeAttributesFor3DConversion2(SdrObject* pObj);
56 
57  void InitScene(E3dScene* pScene, double fW, double fH, double fCamZ);
58  void ImpIsConvertTo3DPossible(SdrObject const * pObj, bool& rAny3D, bool& rGroupSelected) const;
59  void BreakSingle3DObj(E3dObject* pObj);
60 
61 public:
62  E3dView(
63  SdrModel& rSdrModel,
64  OutputDevice* pOut);
65 
66  virtual ~E3dView() override;
67 
68  // Output all marked Objects on the given OutputDevice.
69  virtual void DrawMarkedObj(OutputDevice& rOut) const override;
70 
71  // Access to the default attributes.
72  E3dDefaultAttributes& Get3DDefaultAttributes() { return a3DDefaultAttr; }
73  virtual bool BegDragObj(const Point& rPnt, OutputDevice* pOut, SdrHdl* pHdl, short nMinMov = -3, SdrDragMethod* pForcedMeth = nullptr) override;
74  virtual void CheckPossibilities() override;
75 
76  // Get/Set Event
77  void SetMouseEvent(const MouseEvent& rNew) { aMouseEvent = rNew; }
78  const MouseEvent& GetMouseEvent() const { return aMouseEvent; }
79 
80  // Override getting the model, as we need to supply a Scene together with individual 3D Objects.
81  virtual std::unique_ptr<SdrModel> CreateMarkedObjModel() const override;
82 
83  // On Paste: We need to insert the objects of the Scene, but not the Scene itself
84  using SdrView::Paste;
85  virtual bool Paste(
86  const SdrModel& rMod, const Point& rPos, SdrObjList* pLst, SdrInsertFlags nOptions) override;
87 
88  // #83403# Service routine used from local Clone() and from SdrCreateView::EndCreateObj(...)
89  bool ImpCloneAll3DObjectsToDestScene(E3dScene const * pSrcScene, E3dScene* pDstScene, Point aOffset);
90 
91  bool IsConvertTo3DObjPossible() const;
92  void ConvertMarkedObjTo3D(bool bExtrude=true, const basegfx::B2DPoint& rPnt1 = basegfx::B2DPoint(0.0, 0.0), const basegfx::B2DPoint& rPnt2 = basegfx::B2DPoint(0.0, 1.0));
93 
94  // Means to create all Extrudes in a certain depth order.
95  static void DoDepthArrange(E3dScene const * pScene, double fDepth);
97  E3dScene* SetCurrent3DObj(E3dObject* p3DObj);
98  void Start3DCreation();
99 
100  // Migration of overlay
101  bool Is3DRotationCreationActive() const { return (nullptr != mpMirrorOverlay); }
102 
103  virtual void MovAction(const Point& rPnt) override;
104  void End3DCreation(bool bUseDefaultValuesForMirrorAxes=false);
105  void ResetCreationActive();
106 
107  double GetDefaultCamPosZ();
108 
109  double GetDefaultCamFocal();
110 
111  bool IsBreak3DObjPossible() const;
112  void Break3DObj();
113 
114  SfxItemSet Get3DAttributes() const;
115  void Set3DAttributes(const SfxItemSet& rAttr);
116 };
117 
118 #endif // INCLUDED_SVX_VIEW3D_HXX
119 
120 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
virtual bool BegDragObj(const Point &rPnt, OutputDevice *pOut, SdrHdl *pHdl, short nMinMov=-3, SdrDragMethod *pForcedMeth=nullptr)
Definition: svddrgv.cxx:199
virtual bool Paste(const SdrModel &rMod, const Point &rPos, SdrObjList *pLst, SdrInsertFlags nOptions)
Definition: svdxcgv.cxx:237
void SetMouseEvent(const MouseEvent &rNew)
Definition: view3d.hxx:77
const MouseEvent & GetMouseEvent() const
Definition: view3d.hxx:78
std::unique_ptr< Impl3DMirrorConstructOverlay > mpMirrorOverlay
Definition: view3d.hxx:47
E3dDefaultAttributes & Get3DDefaultAttributes()
Definition: view3d.hxx:72
void ConvertMarkedToPolyObj()
Definition: svdedtv2.cxx:2052
virtual std::unique_ptr< SdrModel > CreateMarkedObjModel() const
Definition: svdxcgv.cxx:708
Abstract DrawObject.
Definition: svdobj.hxx:312
SdrInsertFlags
Definition: svdedtv.hxx:58
virtual void CheckPossibilities()
Definition: svdedtv.cxx:458
Derived class of SdrView to edit 3D objects.
Definition: view3d.hxx:41
MouseEvent aMouseEvent
Definition: view3d.hxx:44
virtual void DrawMarkedObj(OutputDevice &rOut) const
Definition: svdxcgv.cxx:694
#define SVXCORE_DLLPUBLIC
Definition: svxdllapi.h:35
virtual void MovAction(const Point &rPnt) override
Definition: svdcrtv.cxx:222
bool Is3DRotationCreationActive() const
Definition: view3d.hxx:101
E3dDefaultAttributes a3DDefaultAttr
Definition: view3d.hxx:43