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sdrgrafprimitive2d.hxx
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19 
20 #ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRGRAFPRIMITIVE2D_HXX
21 #define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRGRAFPRIMITIVE2D_HXX
22 
25 #include <vcl/GraphicObject.hxx>
27 
28 
29 // predefines
30 
31 
33  {
35  {
36  private:
41 
42  // local decomposition.
43  virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;
44 
45  public:
47  const ::basegfx::B2DHomMatrix& rTransform,
48  const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
49  const GraphicObject& rGraphicObject,
50  const GraphicAttr& rGraphicAttr);
51 
52  // data access
53  const ::basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
55  const GraphicObject& getGraphicObject() const { return maGraphicObject; }
56  const GraphicAttr& getGraphicAttr() const { return maGraphicAttr; }
57  bool isTransparent() const;
58 
59  // compare operator
60  virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
61 
62  // provide unique ID
63  virtual sal_uInt32 getPrimitive2DID() const override;
64  };
65 } // end of namespace drawinglayer::primitive2d
66 
67 
68 #endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRGRAFPRIMITIVE2D_HXX
69 
70 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute
SdrGrafPrimitive2D(const ::basegfx::B2DHomMatrix &rTransform, const attribute::SdrLineFillEffectsTextAttribute &rSdrLFSTAttribute, const GraphicObject &rGraphicObject, const GraphicAttr &rGraphicAttr)
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &aViewInformation) const override
virtual sal_uInt32 getPrimitive2DID() const override
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
const GraphicObject & getGraphicObject() const
const attribute::SdrLineFillEffectsTextAttribute & getSdrLFSTAttribute() const
const ::basegfx::B2DHomMatrix & getTransform() const