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sdrgrafprimitive2d.hxx
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19 
20 #pragma once
21 
24 #include <vcl/GraphicObject.hxx>
26 
28 {
30 {
31 private:
36 
37  // local decomposition.
38  virtual void
40  const geometry::ViewInformation2D& aViewInformation) const override;
41 
42 public:
43  SdrGrafPrimitive2D(const ::basegfx::B2DHomMatrix& rTransform,
44  const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
45  const GraphicObject& rGraphicObject, const GraphicAttr& rGraphicAttr);
46 
47  // data access
48  const ::basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
50  {
51  return maSdrLFSTAttribute;
52  }
53  const GraphicObject& getGraphicObject() const { return maGraphicObject; }
54  const GraphicAttr& getGraphicAttr() const { return maGraphicAttr; }
55  bool isTransparent() const;
56 
57  // compare operator
58  virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
59 
60  // provide unique ID
61  virtual sal_uInt32 getPrimitive2DID() const override;
62 };
63 } // end of namespace drawinglayer::primitive2d
64 
65 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute
SdrGrafPrimitive2D(const ::basegfx::B2DHomMatrix &rTransform, const attribute::SdrLineFillEffectsTextAttribute &rSdrLFSTAttribute, const GraphicObject &rGraphicObject, const GraphicAttr &rGraphicAttr)
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &aViewInformation) const override
virtual sal_uInt32 getPrimitive2DID() const override
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
const GraphicObject & getGraphicObject() const
const attribute::SdrLineFillEffectsTextAttribute & getSdrLFSTAttribute() const
const ::basegfx::B2DHomMatrix & getTransform() const