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sdrellipseprimitive2d.hxx
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19 
20 #ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRELLIPSEPRIMITIVE2D_HXX
21 #define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRELLIPSEPRIMITIVE2D_HXX
22 
26 
27 
28 // predefines
29 
30 
32  {
34  {
35  private:
38 
39  // local decomposition.
40  virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;
41 
42  public:
44  const ::basegfx::B2DHomMatrix& rTransform,
45  const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute);
46 
47  // data access
48  const ::basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
50 
51  // compare operator
52  virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
53 
54  // provide unique ID
55  virtual sal_uInt32 getPrimitive2DID() const override;
56  };
57 } // end of namespace drawinglayer::primitive2d
58 
59 
61  {
63  {
64  private:
65  double mfStartAngle;
66  double mfEndAngle;
67 
68  bool mbCloseSegment : 1;
70 
71  // local decomposition.
72  virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;
73 
74  public:
76  const ::basegfx::B2DHomMatrix& rTransform,
77  const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
78  double fStartAngle,
79  double fEndAngle,
80  bool bCloseSegment,
81  bool bCloseUsingCenter);
82 
83  // compare operator
84  virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
85 
86  // provide unique ID
87  virtual sal_uInt32 getPrimitive2DID() const override;
88  };
89 } // end of namespace drawinglayer::primitive2d
90 
91 
92 #endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRELLIPSEPRIMITIVE2D_HXX
93 
94 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
virtual sal_uInt32 getPrimitive2DID() const override
const ::basegfx::B2DHomMatrix & getTransform() const
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute
const attribute::SdrLineFillEffectsTextAttribute & getSdrLFSTAttribute() const
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &aViewInformation) const override
virtual sal_uInt32 getPrimitive2DID() const override
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &aViewInformation) const override
SdrEllipseSegmentPrimitive2D(const ::basegfx::B2DHomMatrix &rTransform, const attribute::SdrLineFillEffectsTextAttribute &rSdrLFSTAttribute, double fStartAngle, double fEndAngle, bool bCloseSegment, bool bCloseUsingCenter)
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
SdrEllipsePrimitive2D(const ::basegfx::B2DHomMatrix &rTransform, const attribute::SdrLineFillEffectsTextAttribute &rSdrLFSTAttribute)