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sdrellipseprimitive2d.hxx
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19
20#ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRELLIPSEPRIMITIVE2D_HXX
21#define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRELLIPSEPRIMITIVE2D_HXX
22
26
27
28// predefines
29
30
32 {
34 {
35 private:
38
39 // local decomposition.
40 virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;
41
42 public:
44 const ::basegfx::B2DHomMatrix& rTransform,
45 const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute);
46
47 // data access
48 const ::basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
50
51 // compare operator
52 virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
53
54 // provide unique ID
55 virtual sal_uInt32 getPrimitive2DID() const override;
56 };
57} // end of namespace drawinglayer::primitive2d
58
59
61 {
63 {
64 private:
66 double mfEndAngle;
67
70
71 // local decomposition.
72 virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;
73
74 public:
76 const ::basegfx::B2DHomMatrix& rTransform,
77 const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
78 double fStartAngle,
79 double fEndAngle,
80 bool bCloseSegment,
81 bool bCloseUsingCenter);
82
83 // compare operator
84 virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
85
86 // provide unique ID
87 virtual sal_uInt32 getPrimitive2DID() const override;
88 };
89} // end of namespace drawinglayer::primitive2d
90
91
92#endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRELLIPSEPRIMITIVE2D_HXX
93
94/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &aViewInformation) const override
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override
SdrEllipsePrimitive2D(const ::basegfx::B2DHomMatrix &rTransform, const attribute::SdrLineFillEffectsTextAttribute &rSdrLFSTAttribute)
virtual sal_uInt32 getPrimitive2DID() const override
const ::basegfx::B2DHomMatrix & getTransform() const
attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute
const attribute::SdrLineFillEffectsTextAttribute & getSdrLFSTAttribute() const
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &aViewInformation) const override
SdrEllipseSegmentPrimitive2D(const ::basegfx::B2DHomMatrix &rTransform, const attribute::SdrLineFillEffectsTextAttribute &rSdrLFSTAttribute, double fStartAngle, double fEndAngle, bool bCloseSegment, bool bCloseUsingCenter)
virtual bool operator==(const BasePrimitive2D &rPrimitive) const override