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overlayrollingrectangle.hxx
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19
20#ifndef INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYROLLINGRECTANGLE_HXX
21#define INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYROLLINGRECTANGLE_HXX
22
24
25
26namespace sdr::overlay
27 {
29 {
30 // second position in pixel
32
33 // Flag to switch on/off long lines to the OutputDevice bounds
35
36 // Flag to switch on/off the bounds itself
37 bool mbShowBounds : 1;
38
39 // geometry creation for OverlayObject
41
42 public:
44 const basegfx::B2DPoint& rBasePos,
45 const basegfx::B2DPoint& rSecondPos,
46 bool bExtendedLines,
47 bool bShowBounds = true);
48 virtual ~OverlayRollingRectangleStriped() override;
49
50 // change second position
52 void setSecondPosition(const basegfx::B2DPoint& rNew);
53
54 // react on stripe definition change
55 virtual void stripeDefinitionHasChanged() override;
56 };
57} // end of namespace sdr::overlay
58
59
60#endif // INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYROLLINGRECTANGLE_HXX
61
62/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
OverlayRollingRectangleStriped(const basegfx::B2DPoint &rBasePos, const basegfx::B2DPoint &rSecondPos, bool bExtendedLines, bool bShowBounds=true)
void setSecondPosition(const basegfx::B2DPoint &rNew)
virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override
const basegfx::B2DPoint & getSecondPosition() const