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overlayrollingrectangle.hxx
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19 
20 #ifndef INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYROLLINGRECTANGLE_HXX
21 #define INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYROLLINGRECTANGLE_HXX
22 
24 
25 
26 namespace sdr::overlay
27  {
29  {
30  // second position in pixel
32 
33  // Flag to switch on/off long lines to the OutputDevice bounds
34  bool mbExtendedLines : 1;
35 
36  // Flag to switch on/off the bounds itself
37  bool mbShowBounds : 1;
38 
39  // geometry creation for OverlayObject
41 
42  public:
44  const basegfx::B2DPoint& rBasePos,
45  const basegfx::B2DPoint& rSecondPos,
46  bool bExtendedLines,
47  bool bShowBounds = true);
48  virtual ~OverlayRollingRectangleStriped() override;
49 
50  // change second position
52  void setSecondPosition(const basegfx::B2DPoint& rNew);
53 
54  // react on stripe definition change
55  virtual void stripeDefinitionHasChanged() override;
56  };
57 } // end of namespace sdr::overlay
58 
59 
60 #endif // INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYROLLINGRECTANGLE_HXX
61 
62 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
const basegfx::B2DPoint & getSecondPosition() const
OverlayRollingRectangleStriped(const basegfx::B2DPoint &rBasePos, const basegfx::B2DPoint &rSecondPos, bool bExtendedLines, bool bShowBounds=true)
void setSecondPosition(const basegfx::B2DPoint &rNew)
virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override