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e3dundo.hxx
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19 
20 #ifndef INCLUDED_SVX_E3DUNDO_HXX
21 #define INCLUDED_SVX_E3DUNDO_HXX
22 
23 #include <svl/itemset.hxx>
24 #include <svx/svdundo.hxx>
25 #include <svx/obj3d.hxx>
26 #include <svx/svxdllapi.h>
27 
28 /************************************************************************\
29 |*
30 |* Base class for all 3D undo actions.
31 |*
32 \************************************************************************/
34 {
35  protected:
37 
38  public:
40  : SdrUndoAction(r3DObj.getSdrModelFromSdrObject()),
41  mrMy3DObj(r3DObj)
42  {
43  }
44 
45  virtual ~E3dUndoAction () override;
46 
47  virtual bool CanRepeat(SfxRepeatTarget&) const override;
48 };
49 
50 /************************************************************************\
51 |*
52 |* Undo for 3D rotation through the rotation matrices
53 |*
54 \************************************************************************/
56 {
57 private:
60 
61 public:
63  E3dObject& r3DObj,
64  const basegfx::B3DHomMatrix &aOldRotation,
65  const basegfx::B3DHomMatrix &aNewRotation)
66  : E3dUndoAction(r3DObj),
67  maMyOldRotation(aOldRotation),
68  maMyNewRotation(aNewRotation)
69  {
70  }
71 
72  virtual ~E3dRotateUndoAction () override;
73 
74  virtual void Undo() override;
75  virtual void Redo() override;
76 };
77 
78 /************************************************************************\
79 |*
80 |* Undo for 3D attributes (implemented using Set3DAttributes())
81 |*
82 \************************************************************************/
84 {
85 private:
87 
91 
92  public:
94  E3dObject& rInObject,
95  const SfxItemSet& rNewSet,
96  const SfxItemSet& rOldSet);
97 
98  virtual ~E3dAttributesUndoAction() override;
99 
100  virtual bool CanRepeat(SfxRepeatTarget& rView) const override;
101  virtual void Undo() override;
102  virtual void Redo() override;
103 };
104 
105 #endif // INCLUDED_SVX_E3DUNDO_HXX
106 
107 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
virtual bool CanRepeat(SfxRepeatTarget &rView) const override
Definition: svdundo.cxx:66
basegfx::B3DHomMatrix maMyNewRotation
Definition: e3dundo.hxx:59
E3dRotateUndoAction(E3dObject &r3DObj, const basegfx::B3DHomMatrix &aOldRotation, const basegfx::B3DHomMatrix &aNewRotation)
Definition: e3dundo.hxx:62
virtual void Undo()
Abstract base class (ABC) for all UndoActions of DrawingEngine.
Definition: svdundo.hxx:54
basegfx::B3DHomMatrix maMyOldRotation
Definition: e3dundo.hxx:58
virtual void Repeat(SfxRepeatTarget &rView) override
Definition: svdundo.cxx:73
E3dObject & mrMy3DObj
Definition: e3dundo.hxx:36
Abstract DrawObject.
Definition: svdobj.hxx:261
#define SAL_WARN_UNUSED
SdrObject & mrObject
Definition: e3dundo.hxx:88
#define SVXCORE_DLLPUBLIC
Definition: svxdllapi.h:35
const SfxItemSet maNewSet
Definition: e3dundo.hxx:89
const SfxItemSet maOldSet
Definition: e3dundo.hxx:90
virtual void Redo()
E3dUndoAction(E3dObject &r3DObj)
Definition: e3dundo.hxx:39