38 bOriginalIsGroup =
false;
41 bCloneIsGroup =
false;
43 if(!(bOriginalIsGroup && bCloneIsGroup))
49 if(pOriginalList && pCloneList
79 if(pOriginalEdge && pCloneEdge)
81 for (
bool bTail1 : {
true,
false })
86 std::vector<const SdrObject*>::const_iterator it = std::find(
maOriginalList.begin(),
95 if (
nPos < cloneCount)
98 if(pOriginalNode != cObj)
SdrObject * GetClone(sal_uInt32 nIndex) const
std::vector< SdrObject * > maCloneList
void AddPair(const SdrObject *pOriginal, SdrObject *pClone)
std::vector< const SdrObject * > maOriginalList
const SdrObject * GetOriginal(sal_uInt32 nIndex) const
void CopyConnections() const
Utility class SdrEdgeObj.
void ConnectToNode(bool bTail1, SdrObject *pObj) override
SdrObject * GetConnectedNode(bool bTail1) const override
SdrObject * GetObj(size_t nNum) const
size_t GetObjCount() const
virtual SdrObjList * GetSubList() const
bool IsGroupObject() const
E3dObject * DynCastE3dObject(SdrObject *pObj)
E3dScene * DynCastE3dScene(SdrObject *pObj)