20 #ifndef INCLUDED_SVX_SDR_ANIMATION_ANIMATIONSTATE_HXX
21 #define INCLUDED_SVX_SDR_ANIMATION_ANIMATIONSTATE_HXX
51 virtual void Trigger(sal_uInt32 nTime)
override;
56 #endif // INCLUDED_SVX_SDR_ANIMATION_ANIMATIONSTATE_HXX
virtual ~PrimitiveAnimation() override
virtual void Trigger(sal_uInt32 nTime) override
drawinglayer::primitive2d::Primitive2DContainer maAnimatedPrimitives
sdr::contact::ViewObjectContact & mrVOContact
PrimitiveAnimation(sdr::contact::ViewObjectContact &rVOContact, const drawinglayer::primitive2d::Primitive2DContainer &rAnimatedPrimitives)
double getSmallestNextTime(double fCurrentTime)