20#ifndef INCLUDED_SVX_SDR_ANIMATION_ANIMATIONSTATE_HXX
21#define INCLUDED_SVX_SDR_ANIMATION_ANIMATIONSTATE_HXX
51 virtual void Trigger(sal_uInt32 nTime)
override;
virtual ~PrimitiveAnimation() override
sdr::contact::ViewObjectContact & mrVOContact
virtual void Trigger(sal_uInt32 nTime) override
drawinglayer::primitive2d::Primitive2DContainer maAnimatedPrimitives
PrimitiveAnimation(sdr::contact::ViewObjectContact &rVOContact, drawinglayer::primitive2d::Primitive2DContainer &&rAnimatedPrimitives)
double getSmallestNextTime(double fCurrentTime)