20#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX
21#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX
25#include <com/sun/star/drawing/ProjectionMode.hpp>
26#include <com/sun/star/drawing/ShadeMode.hpp>
33 class ImpSdrSceneAttribute;
52 css::drawing::ProjectionMode aProjectionMode,
53 css::drawing::ShadeMode aShadeMode,
54 bool bTwoSidedLighting);
63 bool isDefault()
const;
69 double getShadowSlant()
const;
70 css::drawing::ProjectionMode getProjectionMode()
const;
71 css::drawing::ShadeMode getShadeMode()
const;
72 bool getTwoSidedLighting()
const;
SdrSceneAttribute(SdrSceneAttribute &&)
SdrSceneAttribute(const SdrSceneAttribute &)
SdrSceneAttribute & operator=(const SdrSceneAttribute &)
ImplType mpSdrSceneAttribute
o3tl::cow_wrapper< ImpSdrSceneAttribute > ImplType
SdrSceneAttribute & operator=(SdrSceneAttribute &&)
#define DRAWINGLAYER_DLLPUBLIC
bool operator==(const XclFontData &rLeft, const XclFontData &rRight)