28class ViewInformation2D;
70 sal_uInt16 mnTransparenceForShadow = 0;
79 return maBuffered2DDecomposition;
83 maBuffered2DDecomposition = std::move(rNew);
107 mnTransparenceForShadow = nTransparenceForShadow;
BufferedDecompositionPrimitive2D class.
const Primitive2DContainer & getBuffered2DDecomposition() const
access methods to maBuffered2DDecomposition.
void setBuffered2DDecomposition(Primitive2DContainer &&rNew)
void setTransparenceForShadow(sal_uInt16 nTransparenceForShadow)
virtual void create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const =0
method which is to be used to implement the local decomposition of a 2D primitive.
Primitive2DContainer maBuffered2DDecomposition
a sequence used for buffering the last create2DDecomposition() result
sal_uInt16 getTransparenceForShadow() const
#define DRAWINGLAYERCORE_DLLPUBLIC