32 struct StrokeAttributes;
49 namespace PolyPolyActionFactory
60 const css::rendering::Texture& );
71 const css::rendering::StrokeAttributes& );
std::shared_ptr< Action > createLinePolyPolyAction(const ::basegfx::B2DPolyPolygon &, const CanvasSharedPtr &, const OutDevState &)
Create line polygon (always stroked, not filled)
std::shared_ptr< Action > createPolyPolyAction(const ::basegfx::B2DPolyPolygon &, const CanvasSharedPtr &, const OutDevState &)
Create polygon, fill/stroke according to state.
std::shared_ptr< Canvas > CanvasSharedPtr