87 virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation )
const = 0;
103 virtual bool renderSubset( const ::basegfx::B2DHomMatrix& rTransformation,
104 const Subset& rSubset )
const = 0;
114 virtual ::basegfx::B2DRange
getBounds( const ::basegfx::B2DHomMatrix& rTransformation )
const = 0;
129 virtual ::basegfx::B2DRange
getBounds( const ::basegfx::B2DHomMatrix& rTransformation,
130 const Subset& rSubset )
const = 0;
Interface for internal render actions.
virtual ::basegfx::B2DRange getBounds(const ::basegfx::B2DHomMatrix &rTransformation) const =0
Query bounds of this action on the associated canvas.
virtual bool render(const ::basegfx::B2DHomMatrix &rTransformation) const =0
Render this action to the associated canvas.
virtual sal_Int32 getActionCount() const =0
Query action count.
virtual ::basegfx::B2DRange getBounds(const ::basegfx::B2DHomMatrix &rTransformation, const Subset &rSubset) const =0
Query bounds for the given part of the action on the associated canvas.
virtual bool renderSubset(const ::basegfx::B2DHomMatrix &rTransformation, const Subset &rSubset) const =0
Render the given part of the action to the associated canvas.
Used for rendering action subsets.
sal_Int32 mnSubsetBegin
Denotes start of the subset.
sal_Int32 mnSubsetEnd
Denotes end of the subset.