#include <isurface.hxx>
Definition at line 32 of file isurface.hxx.
virtual canvas::ISurface::~ISurface |
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inlinevirtual |
virtual bool canvas::ISurface::isValid |
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pure virtual |
Tells whether the surface is valid or not.
virtual bool canvas::ISurface::selectTexture |
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pure virtual |
Select texture behind this interface to be the current one for primitive output.
Update surface content from given IColorBuffer.
This method updates the given subarea of the surface from the given color buffer bits.
- Parameters
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rDestPos | Position in the surface, where the subset update should have its left, top edge |
rSourceRect | Size and position of the rectangular subset update in the source color buffer |
rSource | Source bits to use for the update |
- Returns
- true, if the update was successful
The documentation for this struct was generated from the following file: